Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
let it go.
I completely agree. Ever since the addition of Concede, I've seen many games ended far before they should have, and it saps a lot of fun or the aforementioned sense of accomplishment out of the game. On numerous occasions, I've seen Marines concede immediately at the sight of the first Onos, despite the fact that they still had more than enough means to take it down, in varying cases, such as two bases or adequate tech like shotguns, jetpacks or a mix thereof.
The Aliens too, have conceded when the Marines push their early advantage and establish a phase gate in both Elevator and Repair on the map Tram. Its ridiculous. People dont seem to bother working for a victory anymore and give up at the first sign of hardship or a setback.
Whilst some may disagree, I do have fun enduring those 15 - 30 minute sieges when the Marines are locked into their primary base and surrounded on both sides. Heck, in one game, we fought on, held for a whole hour, then managed to actually push back and win, on Veil.
Just expressing my thoughts on it :| Should i have put this on the forums?
There is no decency in surrendering, private. FIGHT TO THE DEATH!
Last night I was alien comm on Summit, and we started Sub Access. Marines started Atrium. It was a brutal first 4-5 minutes where the marines managed to get a phase gate in every other tech point and we were down to just 1-2 harvesters. I told my team to try and sneak to reactor, every single alien, and go eat that command chair.
And my aliens did just that. And the marines didn't have a 2nd chair. GG.
I always try to convince my team to put up and epic last push. No matter what. If it it fails, then concede. But it can often turn the tides.
On pub servers I think especially marines give up too easily. Oni go down surprisingly fast with w2 and w3 when there are 3 or more marines firing at it.
And that's the key problem i see with concede voting like this, people just get stepped over, just 5 votes are necessary, not everyone is asked... and it tends to cater towards those who don't like to play outside of their comfort zone, while those who openly play the game are comfortable with everything the game puts up infront of them.
Ns1 didn't have concede voting btw, people would just leave the battlefield so to speak and that was it, which is deserting by definition and they should be hung by their feet for that, but it does not corrupt the rest who wants to play on.
Solution: Hardcore servers without concede voting (it's embarassing, but it looks like something like playing something to the end is considered hardcore nowadays).
While last stand marine can be fun if your Com knows how to Turtle, last stand alien is one of the least enjoyable parts of the game. You're basically going to get egglocked and then arc/exo-ed for the most part or have a pack of JPSG flying around camping you as you spawn.
If your Marine com doesn't turtle (well or at all), then Last Stand Marine sucks. I agree with sublime overall though. There are times you know you're boned. Why drag it on? Down to 2 RTs and the enemy coming with top tier units from all sides? Or 90% of your team can't shoot/bite well? Your Gorges either spitting or babbler egging rather than biling? No one welds? *sigh*
But ok i know NS1 ist NS2 but i hope they will try to change some dynamics of the game bec NS1 was alot more fun then NS2 in my oppinion.
okay, but 4-5 minute rounds doesn't really have anything to do with the concede option.... You can't actually concede until the 10 minute mark. There are some servers that run a mod where you can surrender earlier though.
But addion better counters in the RTS department to make comebacks and changes of tactics more easy would help a lot still. Currently the RTS part of the game is not very fleshed out and the whole game is very linear.
NS3 already in development? Or do we have to mod more stuff into the game ourselves?