The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Large whole glitch in Solitude?
So I've added many mods to Skyrim and I supposed one of them has caused this huge hole that you can simply walk through. There's this large castle on the right going towards the Blue Palace. The castle looks as if it's several feet higher than it should be, thus causing the hole. I have a screenshot of it here

https://imgur.com/VUS57r1

Does anyone have a clue what mod is causing this? I've been trying to search, but have been able to figure it out.
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Showing 1-8 of 8 comments
smr1957 Aug 31, 2019 @ 6:36am 
That type of problem occurs when you have mods that effect the same area and which are not compatible - in this case, mods that change Solitude. Sometimes load order adjustments can fix it, sometimes a patch, and sometimes only the removal of one of the mods.

Before anyone can give an exact determination, we would need to see your LOOT sorted load order. To post, click on the 3 vertical dots in the upper right corner of the LOOT screen, select Copy to clipboard from the dropdown menu, and paste here.

Note - if you need to remove a mod, you will have to go back to a save made prior to having installed that mod, or start a new game.
Last edited by smr1957; Aug 31, 2019 @ 6:38am
lupus_hegemonia Aug 31, 2019 @ 6:42am 
U surely running some Solitude upgrade mods with MAJOR GLITCH each other.
Lil Dragon Chick Sep 6, 2019 @ 2:48pm 
Originally posted by smr1957:
That type of problem occurs when you have mods that effect the same area and which are not compatible - in this case, mods that change Solitude. Sometimes load order adjustments can fix it, sometimes a patch, and sometimes only the removal of one of the mods.

Before anyone can give an exact determination, we would need to see your LOOT sorted load order. To post, click on the 3 vertical dots in the upper right corner of the LOOT screen, select Copy to clipboard from the dropdown menu, and paste here.

Note - if you need to remove a mod, you will have to go back to a save made prior to having installed that mod, or start a new game.
Thank you! I totally believe you, because I've figured out what mod it is. Apparently you need to enter another dimension hidden in a random rock in order to reach it. I think I'll disable it, because that's really annoying.
tulle040657 Sep 6, 2019 @ 3:09pm 
You are missing a patch to make Legacy of the Dragonborn work with Open Cities
ralphtobybob Sep 7, 2019 @ 12:49am 
Right next to Erikur's house? I think it's a conflict between Open Cities and Legacy of the Dragonborn or Populated Cities etc, but I"m not positive. I made it go away though. I dropped Open Cities and kept Populated Cities etc.

tulle040657 Sep 7, 2019 @ 3:09am 
Originally posted by ralphtobybob:
Right next to Erikur's house? I think it's a conflict between Open Cities and Legacy of the Dragonborn or Populated Cities etc, but I"m not positive. I made it go away though. I dropped Open Cities and kept Populated Cities etc.

That is where the museum is for Legacy of the Dragonborn and the rock gives away Open Cities
Lil Dragon Chick Sep 11, 2019 @ 3:37pm 
Originally posted by tulle040657:
Originally posted by ralphtobybob:
Right next to Erikur's house? I think it's a conflict between Open Cities and Legacy of the Dragonborn or Populated Cities etc, but I"m not positive. I made it go away though. I dropped Open Cities and kept Populated Cities etc.

That is where the museum is for Legacy of the Dragonborn and the rock gives away Open Cities
Thank you, guys! I've disabled Open Cities for now, but I'll have to see if that patch is on the nexus somewhere.
smr1957 Sep 11, 2019 @ 4:08pm 
The patch is under optional files and is included in the Legacy of the Dragonborn Patches SE file - https://www.nexusmods.com/skyrimspecialedition/mods/11802?tab=files

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Date Posted: Aug 31, 2019 @ 6:24am
Posts: 8