The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Avrie 2016 年 12 月 15 日 上午 8:07
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Old Farts' Coffee House
https://steamcommunity.com/sharedfiles/filedetails/?id=2248436202
A fully licensed franchise of Ilja's Forum Works Ltd. (all rights reserved)

If you're new to Skyrim, or just having problems, and not sure where to begin ... Just ask. All are welcome, If you can grow pubic hair you're already an old fart to someone.

This is just a place to hang, chat, ask questions, and get abused by forum regulars. Feel free to drop by ... We might not have all the answers, but we probably already know the people that do, and we will be happy to help.

Bashing, spamming, self promoting, advertising, and trolling will simply provide us with target practice and make you look really lame. Please leave politics and religion at the door as well.

Personal attacks against forum guests based on country, race, ethnicity, and lifestyle preferences will not be tollerated in any way ... Period, and we will be enforcing the moderators rules around here ... Period

Keep it clean (mostly) While the game is listed as mature, a lot of the people aren't
Keep it civil (always) arguing a little is fine, just keep it friendly

Move over young ones ... Gramps moved back in.
最后由 Avrie 编辑于; 2020 年 12 月 28 日 上午 5:00
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Half Phased 1 月 28 日 下午 3:19 
引用自 Half Phased
引用自 Avrie

And you ran xLodGen? I'm pretty sure that the museum is a large reference. I've never noticed an issue with the museum before. Don't be afraid to reinstall the museum. There could have been an issue with the download.

Ran xLodGen multiple times and I’ve reinstalled the museum. I even went back to the previous version of the museum to see if it was an issue with the new version.

Okay, reading the logs very carefullly I get " <Warning: Filename textures\architecture\solitude\sstonestep01.dds does not adhere to file naming conventions. Used by Meshes\dbm resources\architecture\museum.nif LegacyoftheDragonborn.esm DBMOldMuseum

And I think the only mod I have that messes with that texture is noble skyrim?

That's a headache for me tomorrow night.
Altbert 1 月 28 日 下午 3:21 
LSData is not only found in Oblivion, but also in FallOut 3 and FallOut New Vegas, but that may be irrelevant.
Corinze 1 月 28 日 下午 3:27 
Half Phased just reading through stuff quick, I did see this on the F A Q article.

A new game will be required if you installed DynDOLOD.
https://www.nexusmods.com/skyrimspecialedition/mods/11802?tab=articles
DragonMaster 1 月 28 日 下午 3:38 
Good Morning just trying to wake up and get if together. Now I've pretty much caught up on the forums and there is two mods for which interest me which I am going to look into more.

One is The Enigma Series - Dawn which was recommended by Avrie. Will have to admit that I've never tried any of the Enigma mods out.

The other one is a mod called "Dark Haven" Which was mentioned by Mikk011 here earlier which some how I didn't notice when I was looking for mods with other world spaces like Wyrmstooth for example. Will have to admit that the pictures for which were posted for the mod are the worst I've seem in a long time. If that is how the graphics look in game it's not saying much for the over all mod itself.
Avrie 1 月 28 日 下午 3:42 
Normal Tuesday maint... Time warp incoming

Evening DM, or morning LOL Yeah that didn't look like anything I'd load for certain. Old, ugly, and a crap ton of scripts... Nope. All the nope LOL
DragonMaster 1 月 28 日 下午 3:59 
引用自 Corinze
I'm not sure of others like Inigo but Serana if using Serana Dialogue Add-On, just leave her be. Stuff like Serana Hood Fix, Serana Sneak Fix are not even needed anymore. She is her own custom framework. From the Author's webpage.

As of 3.0 and for later updates, Serana Dialogue Add-On will be intended to be an all-encompassing Serana mod, other than editing her vanilla appearance. This means that SDA will already include many quality of life or bugfixes for Serana as a follower.

Morning everyone ~.~
That is a shame about Wes, that was one of the top 10 articles I saw this morning on Google News.


Well now as for Serana Dialogue add on in order to test it out and see what I think about it as I heard it's pretty good. But as you know what's good for some isn't good for all of us.<G> But If I'm reading this correctly since I've got this mod installed I don't need to have the "Serana Hood Removal" mod? If this is true then that is another mod for which I can take out of my mod list. As I've got them both in there. Hope this won't screw anything up.

And to think all I wanted was a mod to add multiple followers to the game as some of them have banter not only with the PC but with others and thought it would be a little different than running solo as I hate fighting to get out of somewhere and got a follower or two or more blocking the door and won't get out of the way.
Half Phased 1 月 28 日 下午 4:00 
引用自 Corinze
Half Phased just reading through stuff quick, I did see this on the F A Q article.

A new game will be required if you installed DynDOLOD.
https://www.nexusmods.com/skyrimspecialedition/mods/11802?tab=articles

Each time I’m testing after a new Dyndolod generation I make a whole new save. Haven’t actually started a playthrough properly yet, I’ve just been making test characters.
DragonMaster 1 月 28 日 下午 4:07 
Avrie will have to agree with you on the Dark haven mod It maybe a good mod in concept but Personally it looks like it would be more problems than it's worth, Like the mod "Undeath"

https://www.nexusmods.com/skyrimspecialedition/mods/6180

The only way to have the mod finish and end up in your finshed quest section is to become a lich yourself. Over all not to bad of a mod but there is no way to finish the quest unless you yourself become a lich. But that is not stated on the mods page.
Altbert 1 月 28 日 下午 4:07 
Yes, a new game will be required after each LOD generation, unless you have added non-landscape/terrain mods.
mikk011 1 月 28 日 下午 4:33 
Dragonmaster, the Dark Haven mod came up because a poster saw somebody streaming it online, and wanted to know if there was an SSE variation. The mod is essentially an unfinished and abandoned Oldrim mod. It got addressed here because I was looking into how hard it might be to port and it had some file types that I hadn't seen in 9 years of messing around in mod files.
Corinze 1 月 28 日 下午 4:47 
Here is the windmill sail.
https://steamcommunity.com/sharedfiles/filedetails/?id=3416638303

DM - one only needs NFF and SDA :heart_eyes_yeti: everything else is simple fluff and eye candy. But yes the hood removal might and might not cause an issue. Personally I've found while using SDA having less extra mods touching her works out better in the long run. Script lag and hang ups are real with her with large load orders.

I will admit after reading through the museum stuff, they don't do CC content, they don't do unofficial patch, it is clear they don't stay current with the game and modding community. Wish ya luck HP.

I grabbed that Enigma Series plus a few others from the author, I'm really digging the bear and troll voices. My household knows a cave bear from anywhere, even the wife came over to see what was going on - lol.
Ilja 1 月 28 日 下午 4:52 
引用自 Corinze
I will admit after reading through the museum stuff, they don't do CC content, they don't do unofficial patch, it is clear they don't stay current with the game and modding community. Wish ya luck HP.

If you talk about LoTD, they really do not like Creation Club content at all. They are following modding closely and just did big merges for version 6 and smaller updates to most up to date releases. But CC content is not going to appear there.
最后由 Ilja 编辑于; 1 月 28 日 下午 4:52
Arthmoor 1 月 28 日 下午 5:18 
If they're rejecting USSEP stuff now too then following the community isn't of much value if they reject everything the community is doing.
最后由 Arthmoor 编辑于; 1 月 28 日 下午 5:18
DragonMaster 1 月 28 日 下午 5:26 
@Mikk011 Oh ok so that was the reason for which the Dark Haven mod came up as it was for Oldrim. That answers why I didn't find it and why the graphics are so bad.<LOL>

@Corinze Ok then I'm glad that I've yet to install the NFF mod on this play through as I had only found out about it about a few days ago due to another mod I was checking out. But in my next play through I will lose the Hood removal mod as well.

@Ilja & Corinze I will have to in fact disagree with you in regards to the what you are saying about LOTD. You see CC content does in fact show up in the Museum as well as for other mods stuff as well. As I've got a few items like Bittercup for one which is cc and there are others I'm just not in the game or in the museum to tell you what all I've been able to add from not only other mods but CC as well for the LOTDB.
DragonMaster 1 月 28 日 下午 5:29 
Now i did get something done in game I wanted to do which was ore mining. Not that I needed the ore but I am looking for some gems and fossils for the LOTDB that I have yet to find and I'm still looking for.

Now as the old saying goes "I owe, I owe, so it's off to work I go; This blows.

Have a good evening/day/afternoon and remember to play nice.:steamhappy:
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