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I really can't tell because what you're describing doesn't match any of the masters lol
It takes about a year for the devs to balance out new masters, so just get used to Trond.
If you find yourself losing to him, that's a gigantic skill issue on your end
Btw. Before anyone argues with me on random teams. Think of it this way. In premades you and your teammate can view and modify your decks accordingly, before a match. Solo, well that is obvious. Random you have to settle for what you get and some deck/master matches are horrible. But that is the nature of random teams. It is what it is.
Balance has always been centered around 1v1, its almost impossible to balance something for both 1v1 and 2v2 - just look at something like Starcraft 2.
Last few seasons there was barely any Tron in the high level 1v1s at all, you almost never see him make it in the top 50 boards (though there is like 2 or 3 right now in current season) and for good reason.
As stated above, balance in this game is ment for 1v1, not 2v2.
Only logical way to make balance for 2v2 and 1v1 is to split the card into two with one version for 1v1 and the other for 2v2, balanced seperatly. But that train is long gone, with 285+ cards, that is far too mutch work for this dev team.
milloween has never been "well balanced" - 2 years ago you had to play skilloween, so she got reworked. Now you have to play accursedween, and when you do, she's still an absolute powerhouse
They allowed you to play decks that was breaking the norm.
You basically only get 10 runes per game... 1st at around 60 sec. 1 per 30 sec. perk 3 rune (& 5 sec reduction) at 4:30ish and game ends around 6 let's say, even though it's usually shorter than that.
So that's on average for a 6 min game....
12 runes
1 perk 3 rune and 3.7 of the normal runes. So at most you get like 4 damage runes per match. It's not like you can pick the runes as you go....
& 12 runes is 24 mana. Before mana frenzy you basically only get like 120 mana. Where as better masters get their perks more often and for cheaper. Or like Apep, the top played master in all modes, gives you around 36 FREE manas worth of cards by the 6 min mark.
Tron is just fun to use in doubles, but def not OP in the slightest lol
Apep gives you 2/6 mana of guaranteed value every half a minute, but with Tronveir you constantly and consistently need to kill 4+/8+ mana of minions to get the same value Apep gets
lmao!!!!!
If ppl wanna argue against math, then the argument is mute lolol