MMORPG Tycoon 2

MMORPG Tycoon 2

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Shape of the world
So in most fantasy MMOs I've played, the world map is rectangular. Heck, the map of Earth is rectangular. I like to try and make believable worlds in games like this, but it is a bit difficult considering how narrow the default square shape is. An option to choose the dimensions upon generating the world would be nice. Could even just be a toggle for Square or Rectangle shape.
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You obviously fail to see how the region generation works when generating a new map, so it would be kinda hard to explain why your request isn't possible.
And no, the map of Earth is not rectangular. Spend some more time in school.
Originally posted by Unassuming Kinda Fella:
You obviously fail to see how the region generation works when generating a new map, so it would be kinda hard to explain why your request isn't possible.
And no, the map of Earth is not rectangular. Spend some more time in school.

I know somewhat how the generations work, that's why I recommended a shape toggle so that they can work on only two sets of seeds and not a new set for every small variable.
And yes, images use to display the map are four sided quadrilaterals with 90 degrees in each corner with one set of parallel lines being longer than the other. That's a rectangle. And if it's not, go ahead and say what shape it is.
Last edited by Miso Souperstar; Oct 29 @ 1:23pm
maps of the earth are often rectangular because thats the easiest for us to process, but that also result in some innacurate proportions as trying to put a sphere on a 2d plane is always going to end up stretching some parts. (for exemple, the most common depiction of the earth significantly stretch the northern and southerns hemispheres, making them look way bigger than they really are)

As for the maps in the game, i think more options for seeds will come, but its going to take some time as the dev is working mostly on their own and so can only focus on a few things at a time.
Originally posted by mortelkill:
maps of the earth are often rectangular because thats the easiest for us to process, but that also result in some innacurate proportions as trying to put a sphere on a 2d plane is always going to end up stretching some parts. (for exemple, the most common depiction of the earth significantly stretch the northern and southerns hemispheres, making them look way bigger than they really are)

As for the maps in the game, i think more options for seeds will come, but its going to take some time as the dev is working mostly on their own and so can only focus on a few things at a time.

I assume you're talking about the Mercator projection. Regardless, common images / maps are still rectangular. I get that there's distortions and such with world maps, however, that's not what I was refering to.

And yeah, I can see how it wouldn't be high on their priority list. Still it's best to voice your wants for the game even if it's not the focus at the moment.
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