MMORPG Tycoon 2

MMORPG Tycoon 2

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Quest Progression for Areas?
Is it possible to make it to where you need to complete a certain quest in order to progress to another zone? It would be cool to make a dungeon and have the clear be tied to progressing into the next zone. Also helps build story if that's what you are into?
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you cannot.

you have zero control of anything the npc players go/do/etc with the exception of taking control of one player, and making him move places, and attack mobs. you cannot take quests for them, buy items in shops, etc.

if you pick one player, and follow it... you will see they can just say FU to quests, mobs, and the starter town, and immediately run 4 zones over to zones you havent even built yet if you made them accessable to get into.
I wanted the dungeon idea. you could place it over the connecting path for the areas. and make them go through it to reach the other side.
Originally posted by Innuendos:
you cannot.

you have zero control of anything the npc players go/do/etc with the exception of taking control of one player, and making him move places, and attack mobs. you cannot take quests for them, buy items in shops, etc.

if you pick one player, and follow it... you will see they can just say FU to quests, mobs, and the starter town, and immediately run 4 zones over to zones you havent even built yet if you made them accessable to get into.

even worse: they'll then get pissy that there's nothing to do in the unbuilt zone they pointlessly ran to (Even if there'd be something to do for their level elsewhere) and unsub.
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Showing 1-3 of 3 comments
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