Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I agree it is tough work when I have large numbers of players.
Maybe if the game added some kind of drop down options for the GM.s
First strike, warning.
Second strike, temp ban.
3rd. Perma Ban.
This also depends on how the game is going to react if the player base is allowed to have hacks and cheats. In RL, this would cause a large drop in subs.
Speedhacks = Warning > Ban
Goldfarmers = Immediate Ban
Dupers = Immediate Ban
Homie don't play.
Speed hack = instant ban, no warning.
Item dupe = instant ban, no warning.
But yeah, I agree that you should be able to offload this to GMs and choose the action that should be taken. Like they get 1 warning, but repeat offenders get banned.
I know you can't define the punishment system / penalty, but I'm sure the GMs do enforce cheaters?
I imagine subscribers or revenue might dip slightly. But if you have hundreds of players and a few cheaters because there's zero automation tools for GMing I don't think it will make much of a dent
I've also never noticed an impact from player opinions etc if you totally ignore cheaters as well. Maybe my Legit:Cheaters ratio was just too low all the time to affect those stats, but I just didn't see the point in engaging with that aspect of MMO2
I've not played in quite a while, but I imagine eventually (if not already) there will be better moderation tools + bigger / meaningful impacts of cheaters on your game
I imagine ignoring cheaters will encourage others to cheat exponentially which eventually will impact your game ratings etc. And I'd be shocked if we don't get auto-mod tools eventually (Imagine you have like 10000+ players and hundreds of cheaters spread out over 11 zones xD )
But glad to hear there's new moderation features :3