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until you get to the end of the map, it's not much use waiting as the AI will most of the time grow more creature than you so don't waste time waiting.
the skill you select make all the difference too, defensive skill are very powerfull and regeneration and life drain are a must I would say.
offensive ability use lightning bolt and get chain lightning as soon as you hit 15, also the summon earth and water elemental a very very powerfull.
the game has a learning curve, but once you get to know a few trick you are unbeatable :)
So i put difficulty to lowest and it works, but it isn't fun. I'll see if i can find those custm options, thanks for the tip.
Other helpfull tactics,if you have a mule heroes, who follow your main heroes, and he/she collect the stuff, so it can saves time for your main army.
Unless you play on hard do not spend any ability points on 1st map of campaing and use them on start of 2nd one to get better abilites (On Hard you need Heroism to survive :))
Those are
[Might, Tactics] Reinforcements Rank 1,2 (you need lvl 5 to get Rank 2)
[Magic, Earth] Regen Rank 1,2 (Even on might hero this is great spell to have, rank 1 is usually good enough to keep your XBowmen or Maidens alive without losses (Maidens Tier 2 are great cause they can resurrect your units in battle and disable enemies for 2 turns)
[Might, Paragon] Ambush
[Might, Warfare] Archery Rank 1
[Might, Paragon] Logistic Rank 1 (after you get all above maybe with exception of Regen Tier 2 if you do not get at least 75 mana capacity to use both of them in one short battle)
Last point is up to you, good abilites are stormwind, stormarrows (both air magic), mass stone skin or Tactics (this one is especially usefull even on rank 1 it helps reduce casulties a lot by using terrain). Tactics may be worth getting before ambush but its not that usefull on those low levels, you will find great use from it in later campaings though.
For playing on low level dynastion (or without any dynastion bonuses at all) might heroes are much more powerfull. Especially in campaings where conserving your units and minimising looses is the key to victory.
Btw capturing necropolis city is easier than to get any from Duke !!! At least on hard :)
If you want hints how to play high level heroes feel free to ask
One last thing, do not play EASY ever, if you want just create custom dificulty with easy AI but in game EASY is actually sometims harder than HARD difficulty cause of low unit populations = low xp = low neutral allies = underleveled hero = no road blocks for huge AI heroes armies