Eador. Imperium

Eador. Imperium

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AndreanDW Jan 27, 2017 @ 5:18pm
Bugs in the release version
Please feel free to post your bugs here; I will edit this with every new problem;
Btw it would be nice if someone of the team would answer why the game is released before fixing known bugs.

1. Known idle hero bug (you want to get a message if you end your turn and one of your heroes does nothing) was not fixed - message for idle heroes is still not working
2. I don't understand that my flying units can fly on inaccessible points but cannot be deployed on such points at the start of the fight;
3. the first campaign map with Ernizar where you have to win within 90 days ends in my game after day 73 automatically.
4. When finishing a campaign map I don't get a screen with the statistics (end at turn xy, finished at difficulty level y, fulfilled quests, killed dragons and so on)
5. At the 2nd map of the campaign my 2nd hero is attacked - he is standing in a corner and an enemy is standing nearby but the hero cannot attack (he has stamina and can cast spells); maybe a result of the bug that units that cannot move (e.g. because of the terrain) cannot attack?
6. I don't know wheather that is intended: at the campaign all of the save games are combined with the name of the capitel - that means that now I have instead of 5 auto saves lots of useless further autosaves of maps that I already finished. Edit: meanwhile there are 15 autosaves spammed at the top of the list of saves.
Last edited by AndreanDW; Jan 30, 2017 @ 9:37am
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Showing 1-15 of 84 comments
li.volker Jan 28, 2017 @ 3:03am 
Запустил компанию, выбрал компанию за колдунью. Прошел первую главу где нужно набрать 10 000 . И вот на первом ходу, в начале второго эпизода. Жму завершить ход и выскакивает ошибка и игра останавливается. Как прикрепить сохранение я не знаю. Ошибка поторяется стабильно после перзагрузки
Statue Jan 28, 2017 @ 4:04am 
One bug I've had so far has been an enemy unit attacking one of my units over and over again. It was a harpy attacking my ghost, and it got into a repeating inifinite loop of doing so (the damage text above kept repeating too, it was "immobile" so the harpy had ran out of stamina I suspect, but the attacking continued). I broke the loop by using Esc and choosing quick combat to resolve the battle.

Another bug I've had is when fighting a mob guard. I'd sieged an enemy fortress and won it, in the next turn I got a message that a mob had declared themselves the guards of the place. I chose to fight them to remove them. When the battlemap opened, I took my turn, and then found that I was also in control of the mob side. Me vs me. Well, I won of course!

Oh, and this isn't a bug but rather a quite glaring ommission (well it will be for those that played MoTBW): WASD controls do not currently scroll the battle terrain map, only the arrow keys do so - I can see no reason for WASD not doing so too, as it did previously.
Last edited by Statue; Jan 28, 2017 @ 10:18am
K'senia Jan 28, 2017 @ 5:27am 
Choosing 4k resolution makes you unable to select anything with the mouse cursor.
AndreanDW Jan 28, 2017 @ 6:22am 
Originally posted by K'senia:
Choosing 4k resolution makes you unable to select anything with the mouse cursor.
This can happen with lower resolutions too, and there is a solution:
when starting the game go to configuration, chose your profile, and take at the next screen last line the option windowed fullscreen (I hope the names of the things are right, I have only the german versions)
K'senia Jan 28, 2017 @ 7:01am 
Originally posted by AndreanDW:
Originally posted by K'senia:
Choosing 4k resolution makes you unable to select anything with the mouse cursor.
This can happen with lower resolutions too, and there is a solution:
when starting the game go to configuration, chose your profile, and take at the next screen last line the option windowed fullscreen (I hope the names of the things are right, I have only the german versions)

That doesn't seem to do anything either, except lock in 1920 x 1080. The game just remains stuck at that resolution then regardless of trying to change it.
AndreanDW Jan 28, 2017 @ 7:57am 
For me at fullscreen or windowed version the buttons are elsewhere, and cannot be accessed; in the windowed fullscreen the game seems to resize some things, and moves the buttons into the centre (I'm playing at a resolution of 2560x1440)
Last edited by AndreanDW; Jan 28, 2017 @ 8:00am
camelotcrusade Jan 28, 2017 @ 9:48am 
Not sure if this is a bug or not, but the hero I hired did not match the portrait I chose in the hire hero screen. I noticed the portraits cycle around if you keep clicking it, so I found one I liked and pushed hire... but then I got somebody else.

Next, I set up a random map with 1 AI and on my first turn I got stuck with the hourseglass. The AI flashes up to tell me something I didn't have time to read, I got an achievement for taking one turn, and now I have to force-quit because all menu actions are grayed out. Update: I restarted and it worked fine. I had changed my graphics resolution before taking my first turn in my other attempt, so maybe that was related.

More info here: http://steamcommunity.com/app/477730/discussions/0/135507548121049956/
Last edited by camelotcrusade; Jan 29, 2017 @ 10:28am
Poppamies Jan 28, 2017 @ 10:03am 
Originally posted by K'senia:
Choosing 4k resolution makes you unable to select anything with the mouse cursor.
This happen for me too if i choose Fullscreen. In Fullscreen Windowed i cannot change resolution so it stay in 1024 x 768.
Rendalar Jan 28, 2017 @ 10:04am 
I am currently playing one of the campaigns. I just captured a province that has three buildings constructed in it: a granary, an outpost and a fort. Since the fort is an upgrade from the outpost (they are the same building type/part of the same building chain), the province should have 2 building type slots filled and one remaining - ie: I should be able to build one more building in the province; however, the province building menu says I have to demolish a building in order to build another one. I believe the game is counting the outpost and the fort as two building slots rather than one.
camelotcrusade Jan 28, 2017 @ 1:12pm 
Been playing a random map for about an hour, and have already had the "can't end your turn in combat" bug happen to me lots. Once my Legate was walking in place and could not act, even on subsequent turns. The other times my Scout wanted to end the turn early but it wouldn't let us advance without quick combat. I loaded and it kept happening, but if I just hung out it would eventually have the enemies take their turn. I've also gotten the "walking in place" bug when trying to move a unit and quickly opting for an attack. They just walk in place and can't do anything ever again... It's pretty disappointing.
Last edited by camelotcrusade; Jan 28, 2017 @ 1:43pm
agnosis Jan 28, 2017 @ 1:37pm 
I noticed that bug where a unit is dropped to 0 hps, "dies" but still shows on the screen.
the unit sometimes is alive with 0hps and can take another hit before disappearing.

this happened a few times during a long grueling battle where most units are
injured and killed, moral is low from all the carnage, damage levels have been effected
due to wounds and moral. probably how the hp count got screwed up.
AndreanDW Jan 29, 2017 @ 6:41am 
the first campaign map with Ernizar where you have to win within 90 days ends in my game after day 73 automatically. I did not reach the town that I have to conquer but tried to get mage tower level 4 so that my level 22 hero can learn the rise vampire spell but the map ended surprisingly 1 turn before I could build the guild. :(
Now I have to build all the staff again at the next map!
Svante  [developer] Jan 29, 2017 @ 6:58am 
Just want to give you guys a nod that we are reading this thread and making notes. The next update will be released as soon as possible.
Statue Jan 30, 2017 @ 5:15am 
Originally posted by Svante:
Just want to give you guys a nod that we are reading this thread and making notes. The next update will be released as soon as possible.
Good to know.

I've got another one, not a serious bug as it doesn't halt or change gameplay beyond displaying correctly, but a bug nonetheless: when shooting with a wand (in case it's important, specifically with the wand of darkness wielded by the lich in ch.3 of the mage campaign) and that shot lowers the wand's durability to 0, the damage inflicted by the shot is not shown either in floaty numbers nor is it shown on the enemy health bar - until you click end turn, and *then* it shows.
agnosis Jan 30, 2017 @ 6:40am 
heres an interesting bug / situation: I was on making the mage part 2, enzinar needs to
quell 3 cities in 100 turns, I took too much time on the other two cities, had 10 turns to
get to the 3rd,. knowing full well I could not conquer it in time. (prolly need between 5-8 turns
to siege them) I went fair wind across the deadlands and made it to the siege with 3
turns left. (not enough to complete tthe siege)

THE GAME COMPLETED THE SIEGE FOR ME ON THE FINAL TURN :D

I figured there might be a bug like this, so I didnt quit. I'm ♥♥♥♥♥♥? prove it!
so theres that. you might win the scenario if you ENGAGE the siege before the
last turn. I was granted the victory even though the previous turn said there
was 3 or 4 more turns needed to siege. cant complain, just giving a heads up.
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Date Posted: Jan 27, 2017 @ 5:18pm
Posts: 84