The Silver Case

The Silver Case

Statistiken ansehen:
 Dieses Thema wurde angeheftet; es ist wahrscheinlich wichtig
cheru  [Entwickler] 21. Juli 2016 um 1:08 Uhr
Bug Reports
Please post all your bug reports here with screenshots, your PC specs and a crash report[cyberlink.com] if you get one.
< >
Beiträge 115 von 104
Deep_wolf 21. Juli 2016 um 1:31 Uhr 
I press buy button, but I can't!
cheru  [Entwickler] 21. Juli 2016 um 3:16 Uhr 
Ursprünglich geschrieben von Deep_wolf:
I press buy button, but I can't!
Haha Wolf, you know it isn't out yet.
Speedwagon 8. Aug. 2016 um 4:38 Uhr 
I downloaded the demo and there's an important issue: The game doesn't seem to have vsync for now, so it's pushing as much frames as it can, which makes your GPU go fullspeed for no reasons.
BattleDonut 8. Aug. 2016 um 4:42 Uhr 
Downloaded the demo and I would suggest to make the intro skippable, I couldn't seem to skip it no matter what I pressed (ESC, space bar, enter, etc.)
Zuletzt bearbeitet von BattleDonut; 8. Aug. 2016 um 4:47 Uhr
cheru  [Entwickler] 8. Aug. 2016 um 4:52 Uhr 
Ursprünglich geschrieben von Speedwagon 滅 ¯\_(ツ)_/¯:
I downloaded the demo and there's an important issue: The game doesn't seem to have vsync for now, so it's pushing as much frames as it can, which makes your GPU go fullspeed for no reasons.
Thanks, I'll tell the dev team



Ursprünglich geschrieben von BattleDonut:
Downloaded the demo and I would suggest to make the intro skippable, I couldn't seem to skip it no matter what I pressed (ESC, space bar, enter, etc.)
It is currently not skippable
Iwbtone 8. Aug. 2016 um 8:11 Uhr 
Ursprünglich geschrieben von BattleDonut:
Downloaded the demo and I would suggest to make the intro skippable, I couldn't seem to skip it no matter what I pressed (ESC, space bar, enter, etc.)

Yep, but only for the 1st time starting game, you can skip it next time if u quit the game via ctrl+f4:D:
BattleDonut 8. Aug. 2016 um 9:01 Uhr 
ah nice to know, finished the demo in one go and I didn't launch it a second time, my fault then :p
Zuletzt bearbeitet von BattleDonut; 8. Aug. 2016 um 9:01 Uhr
civet 8. Aug. 2016 um 11:40 Uhr 
There's an issue in the Woodlands area during the discusion betwenn Sakamoto and Inomata where the character's designation square doesn't show properly the active speaker I think.

Other than the the demo is interesting ! Don't know the original game but the atmosphear is great. Really like the character design and the music particulary. Good job so far !
Bach 8. Aug. 2016 um 15:18 Uhr 
This may not be a bug but the resolution of the intro seems to be very low. Perhaps it is because the game uses the original intro?

http://imgur.com/kDeK1JX

Here are my PC specs, just in case.

Processor: Intel(R) Core(TM) i3-4150 CPU @ 3.50GHz

Video Card: NVIDIA GeForce GT 610

RAM: 16 GB

Operating System: Windows 7 64-bit

I also have the same issue as @civet about the character's designation square.

http://imgur.com/8PTUAlL
Zuletzt bearbeitet von Bach; 9. Aug. 2016 um 13:31 Uhr
Interesting game. Some suggestions for the release version:

1. Option to turn on Multi-Sampling Anti-Aliasing for elimitate the jaggies from 3D scenes.
2. Option to turn on V-Sync so the GPU doesn`t render more FPS than needed.
3. Make the intro video run inside a small frame like the others, because it`s really hard to read the character info due to the low resolution.
Ursprünglich geschrieben von Rei dos Vermes:
3. Make the intro video run inside a small frame like the others, because it`s really hard to read the character info due to the low resolution.
This, exaclty this.
wiregrind 8. Aug. 2016 um 22:41 Uhr 
There is no exit button, I had to alt+f4 out of the demo, since pressing the Escape key didn't do anything.
It's not a big deal for me, but it could confuse more casual players who aren't used to alt+f4

Ursprünglich geschrieben von Rei dos Vermes:
Interesting game. Some suggestions for the release version:

1. Option to turn on Multi-Sampling Anti-Aliasing for elimitate the jaggies from 3D scenes.
2. Option to turn on V-Sync so the GPU doesn`t render more FPS than needed.
3. Make the intro video run inside a small frame like the others, because it`s really hard to read the character info due to the low resolution.
I disagree with the video thing in #3, it's blurry but it looks better fullscreen, if they change this I hope it's optional.

1 and 2 you can already force such settings in the Nvidia control panel, I think the same goes for AMD.
I usually vsync my games to save gpu, but most people seem to want crazy fps over 60, so I say leave the game uncapped so the people who always get mad about framerate caps don't get to complain lol
Zuletzt bearbeitet von wiregrind; 8. Aug. 2016 um 22:47 Uhr
During one of the gameplay segments, the fan in my computer went into hyperdrive for no reason. It was so loud, I had to shut down the game for it to stop. Not sure if this is a bug or just an incompatibility issue.
cheru  [Entwickler] 9. Aug. 2016 um 22:28 Uhr 
Ursprünglich geschrieben von Bach:
This may not be a bug but the resolution of the intro seems to be very low. Perhaps it is because the game uses the original intro?

http://imgur.com/kDeK1JX

We haven't done anything to the intro yet, so it is currently using the original one which is why the resolution is like that.


Ursprünglich geschrieben von civet:
There's an issue in the Woodlands area during the discusion betwenn Sakamoto and Inomata where the character's designation square doesn't show properly the active speaker I think.

Other than the the demo is interesting ! Don't know the original game but the atmosphear is great. Really like the character design and the music particulary. Good job so far !

Ursprünglich geschrieben von Bach:
I also have the same issue as @civet about the character's designation square.
Thanks, looking into this!


Ursprünglich geschrieben von Rei dos Vermes:
1. Option to turn on Multi-Sampling Anti-Aliasing for elimitate the jaggies from 3D scenes.
We are working to bring that later
Ursprünglich geschrieben von Rei dos Vermes:
Interesting game. Some suggestions for the release version:2. Option to turn on V-Sync so the GPU doesn`t render more FPS than needed.
We are already looking into this
Ursprünglich geschrieben von Rei dos Vermes:
Interesting game. Some suggestions for the release version:3. Make the intro video run inside a small frame like the others, because it`s really hard to read the character info due to the low resolution.
As mentioned earlier, we haven't touched the original opening yet which is why it is currently like that.


Ursprünglich geschrieben von wiregrind:
There is no exit button, I had to alt+f4 out of the demo, since pressing the Escape key didn't do anything.
It's not a big deal for me, but it could confuse more casual players who aren't used to alt+f4

That's already planned, but we will only be adding it in in the final stages of development. Which is why we don't have one at the moment.


Ursprünglich geschrieben von SteeScribbles:
During one of the gameplay segments, the fan in my computer went into hyperdrive for no reason. It was so loud, I had to shut down the game for it to stop. Not sure if this is a bug or just an incompatibility issue.
Its probably related to the FPS aspect that we are currently looking into
Game starts in windowed mode and with unskipable video...
< >
Beiträge 115 von 104
Pro Seite: 15 30 50