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I mean it would be a crapload of micromanagement but it would be nice to see that colonists can be set to certain shifts.
Like the guy who is composed, would be great to be able to set them to night shift work.
If we were able to do such a thing then it would make a nocturnal type perk/flaw possible.
Before it got patched someone made a mod to allow/disallow specialized workers.
All you would need to do is expand on those filters with a mod to include/exclude traits and perks.
I dont think the tools or capability exist to do it, otherwise someone like you would have done it already.
There's options in ECM to allow/disallow traits, but nothing shift wise.
Sorry confused the night shift tech with these two:
Good Vibrartions - Domes restore extra sanity
Rapid Sleep - regains sanity after one hour of sleep.