Parkitect

Parkitect

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kokoko3k 2 Sep, 2020 @ 7:44am
[FIXED] Booms and blooms, too much bloom with vulkan on linux!
I just tested the new dlc, but unfortunately it behaves very strange with the vulkan renderer.

I tested it with an nvidia 1050ti, driver version: 450.57
*AND* with the integrated haswell igp.

Both are having troubles, and produces the very same images (at different speed, of course!); that probably means that the bug comes not from the drivers.
Other thing i tried was to delete the nvidia gl cache and disabled the shader preprocessing from steam, but things did not change at all.

The problem itself is that if it is night and screen space reflections and/or bloom is active under the game options, i see the following:

(broken) Bloom at night:
https://i.imgur.com/gDTxXIa.jpg

(broken) Screen space reflection at night:
https://i.imgur.com/2LkNtfp.jpg

During the day all seems fine by now.
Switching to opengl also fixes the issue.
Last edited by kokoko3k; 3 Sep, 2020 @ 5:14am
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Showing 1-11 of 11 comments
Filter62 2 Sep, 2020 @ 7:46am 
Hmm, mine is fine, though I also have GTX 1050ti
Last edited by Filter62; 2 Sep, 2020 @ 7:46am
kokoko3k 2 Sep, 2020 @ 7:57am 
Ops, I missed to specify i'm on Linux, (I don't even know if windows is using vulkan or directx), i'll edit the main post.
What is your hardware/software configuration?
Last edited by kokoko3k; 2 Sep, 2020 @ 8:01am
Filter62 2 Sep, 2020 @ 8:02am 
Originally posted by kokoko3k:
Ops, I missed to specify i'm on Linux, (I don't even know if windows is using vulkan or directx), i'll edit the main post.
What is your hardware/software configuration?
Yeah, I'm on Windows 10, it might be bug in linux version.

P.S. I have my share of bugs too)))
https://steamcommunity.com/app/453090/discussions/0/2945872608884036124/
Last edited by Filter62; 2 Sep, 2020 @ 9:41am
kokoko3k 2 Sep, 2020 @ 9:40am 
Eheh, i just tested on another Linux system, 1060ti, and, as expected it has the same bugs.
On that system i managed to try the previous version before updating, and all was fine.
Shampoocat 2 Sep, 2020 @ 11:44am 
Got the same issue, also running Linux.


*edit*
Works fine for me after switching to OpenGL.
Last edited by Shampoocat; 2 Sep, 2020 @ 11:48am
Squiddy (GOL) 2 Sep, 2020 @ 1:42pm 
Looks like a broken shader, hopefully they can fix it soons.
Sebioff  [developer] 3 Sep, 2020 @ 4:52am 
Hey,
we've just released an update to fix this. If you're still encountering any issues please let me know.
A developer of this app has indicated that this post answers the original topic.
kokoko3k 3 Sep, 2020 @ 5:15am 
Thanks, works fine now.
Phoenixflieger 3 Sep, 2020 @ 6:18am 
You got to love the response time of this small company! :steamhappy:
It usually doesn't even take days before a fix is released once such a bug is identified.
Last edited by Phoenixflieger; 3 Sep, 2020 @ 6:19am
kokoko3k 3 Sep, 2020 @ 6:36am 
Yeah, i second that, Texel Raptor devs are great!
Keep up the good work!
TangoBaker 3 Sep, 2020 @ 6:58am 
Very nice. Happy to support developers like this.
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Date Posted: 2 Sep, 2020 @ 7:44am
Posts: 11