Parkitect

Parkitect

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Parkitect > General Discussion > Topic Details
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Sebioff  [developer] Dec 2, 2018 @ 1:33pm
Changelog
Version 1.0 (November 29)
  • added campaign mode! Can YOU become the ultimate Parkitect?
  • added tutorial
  • added achievements
  • added French translation
  • added Traditional Chinese translation
  • added Russian translation
  • added time challenge goals (= finish the scenario within a certain time)
  • added ride profit goals
  • added shop profit goals
  • added a bunch of basic coaster blueprints
  • added flags
  • added tree type selection to terrain generator
  • added helix to Inverted Coaster
  • added UI audio volume setting
  • improved preview trains to keep running when building coasters during thunderstorms
  • improved behaviour when hovering shop/flat ride/utility building over uneven terrain
  • improved performance when terraforming below wooden supports
  • improved performance if there are many people on screen
  • improved performance when disabling Temporal Anti-Aliasing
  • changed profit display on main menu to show operating profit
  • hundreds of tiny balance adjustments and fixes
  • fixed trains going crazy when derailing
  • fixed a case where trains could play lift sounds while not being on a lift
  • fixed shop prices not being properly synchronized if shop is built from a blueprint
  • fixed brush tool not working on smoke/fog effects
  • fixed holding brakes counting towards air time
  • fixed a problem where hitting keyboard keys could trigger unintended actions
  • fixed a case where too many shopkeepers were hired
  • fixed a case where queue entrance signs would show the wrong text
  • fixed a case where the deco window could become unresponsive
  • fixed camera moving when holding left alt
Last edited by Sebioff; Dec 5, 2018 @ 1:28pm
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Showing 61-66 of 66 comments
Sebioff  [developer] Sep 24, 2021 @ 4:10am 
Version 1.7u5 (September 24)
  • fixed guests not being able to walk to their seat/ride exit on some modded rides
Sebioff  [developer] Oct 13, 2021 @ 4:10am 
Version 1.7v (October 13)
  • added hotkeys for changing the size of the affected terraforming area (same as hotkeys for changing object size, "+" and "-" by default)
  • added support for modded dark ride cars/cars that face a certain direction defined by the track
  • changed Wing Coaster offset half loops to be wider
  • fixed DLC item build sounds not respecting audio volume settings
  • fixed a case where the sound that plays when changing track banking angle could get stuck and play forever
Sebioff  [developer] Nov 11, 2021 @ 2:13am 
Version 1.8 (November 11)
  • added mod.io integration for sharing mods, blueprints, savegames and scenarios with players outside of Steam Workshop
  • fixed a case where track height makers would not show up
  • fixed guests being positioned wrong when entering/exiting Ferris Wheel
  • fixed scrolling with the mouse wheel on the ride settings tab could sometimes get stuck
  • fixed not being able to zoom while hovering over a shop/ride info pip
  • should fix a problem where some Windows 10 users can't connect to multiplayer sessions due to SSL error
Sebioff  [developer] Dec 20, 2021 @ 5:52am 
Version 1.8a (December 6)
  • fixed products of Customizable Shop having a price in scenarios where shop products are required to be free
  • fixed Discord friends missing in multiplayer invite friend list when opening list for second time
Sebioff  [developer] Dec 20, 2021 @ 5:52am 
Version 1.8b (December 20)
  • fixed a case where excitement rating for tower rides could get negative, leading to all sorts of strange results
Sebioff  [developer] Jan 11 @ 4:30am 
Version 1.8c (January 11)
  • added modding support for particle system effects
  • added modding support for sending custom data in multiplayer mode
  • fixed memory leaks
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Parkitect > General Discussion > Topic Details