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Good idea (and thanks for making that community!). We will post this on our facebook targeting Russian-speaking fans.
PS The slots will go live in few hours, the wait is over!
I didnt know that you are only 7 people btw.
In terms of Marketing - well you have to pull the attention of the people with Ads. I dont play much games on my cellphone but sometimes only the ads in the games make me curious to download games and try them out.
You have to tell the world. Hey i am here :) and fyi "no mans sky" i only saw the different gaming sites talk about it. Never touched it, never watched a trailer, for me it was just uninteresting. Another crappy sandbox clone but i saw book of demons on steam and was like "whoa" watched a gameplay on youtube how the game and movement works and "ka-ching" the game was bought.
Marketing costs a lot of money and is a risky thing, but if done right its the best thing you can do for your product. You have to find someone who is experienced in that area!
That's would be great - if you write to them it will effectively double the number of people who did :D
Until recently there used to be six of us (Tom joined to handle press and youtube but there is only so much he can do alone - right now he is at PAX so one of us have to handle emails :D) and for the first two years we worked in 3. That's why we are answering posts even during the night - we have to work double shifts to fix the bugs, add features and we don't have time to advertise the game. We modified the roadmap because soon we will have to catch some sleep and we want to be honest with the community. Better to warn players that stuff will have to wait a bit than to lie until the very end (and then crash and burn)...
Mobile ads won't work for PC game - if we had a mobile port that would be a very good idea. Steam exposure (which worked in your case) comes from sales. This is a slingshot - once the sales are high more people see the game. For that, we need youtubers and coverage in press.
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Ideally, we could cooperate with some established marketing firm to coordinate media push just before launch. But for that, we have to save some cash before the launch :-)
That's a good idea (although I guess those people who see the Steam announcements are already aware of the game. We will mention vk community page in the next update (so probably in the next few hours).
I really love the communication and honesty you have towards the community with this situation and everything else. A team that truly cares about the customers is a rare things these days, even with small studios.
Have you thought about donations? I would be more than happy donate some extra even tho I bought the game at full price.
Aye, we did that :-) we also keep pestering those who didn't cover the game. It never hurts to remind them from time to time. We should probably nag them more once the Mage is in.
However, our list might not be complete since we never did anything like that before. Do you know any youtubers who like indie titles?
That's what we are hoping for too. The visibility is not up to us really but we will do what we can :-)
Thank you, we are trying!
Wow, that's super nice of you, thank you. We truly appreciate that
If you want to support us even more than just buying the game please consider buing another copy as a gift for a friend. That way Steam will see game as more popular and show it to more people :-)
Officialstuffplus (ignore name its just some guy) plays a lot of indie stuff he tends more toward building titles but maybe worth throwing it his way, and then theres the usual bunch quill, northernlion etc