Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
The disappearing beacon in Tank is by design, meant to draw you in the general direction of power-ups but challenge you to look around once you get there. Maybe the white-and-brown ammo boxes are too hard to find against the white-and-brown terrain, though!
- reduced the time it takes fish to recover from a red gem (now 10 sec, was 25 sec).
- reduced the distance at which ammo beacons begin fading out (was 150, now 80)
Still not sure how someone got >3000.
I also just worked my tail off in tanks. (great fun) but man - at 2500 they all gang up on me and I don't seem to stand a chance. I then notice that the leader has a VZ before his name. No fair if the programmer is playing. He created they way they think and attack.
I use to have a friend that would ALWAYS beat me at Othello (reversi). So I got it on computer to practice and it always beat me. So I got into the code and read the program. the computer nor my expert friend - ever beat me again. = ) Same for the guy that's programming the tanks!
REALLY WOULD LIKE A RADAR since they seem to "APPEAR" right behind me.
At least I'd then see a red BLIP pop up behind me so I could make a turn.
STILL best part - I just had a ENJOYABLE 60 minute work out that I would not have had without the challenges coming in email.
The BEST excersize equipment is the ITEM that GETS USED.
As for 3000 in Kayak, I wonder if that's actually a bug ... you can get 1000 from dropping off 10 ducks, but I don't know how you could do that three times before the sun sets...
Since the WORKOUT is really the ultimate goal. Maybe include heartrate, average speed etc over the couse of the match so be able to compare workout time, performance and caleries burned in addition to score. OR best yet - incorporate these things into the final score! Taking more weight from the workout rather than how many coins or apples you touched.
As for scoring methods, I'll pass this along to the team, though I should note that we have to be very careful about how we present and allow interaction with workout stats. We don't want to offer something like "get an achievement for getting your heart rate this high" and encourage dangerous behavior. We're still working out how to best integrate things like pedaling resistance into scoring.
I think maybe if the apples in pegasus gates were 10 each it might be more attractive to follow teh course?
Were there recent tweaks? things seemed a bit better over all. Else maybe the other players were online? I could see another score climbing as mine did. It's more fun with others... if I saw GHOST horses does that mean that they are ONLINE RACING NOW? or was it their last run?
(I think the later since I saw myself too)?
If you see another player's avatar and it's translucent, it means that's a recording of their run. (You see these in friend challenges.) You may even see your own high score ghost in a challenge. I think it only happens in some games – not sure there's much to be gained by having the road crowded with ghosts in Jailbreak!