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So I'd support replacing "turrets" by "turret-upgrades" that can be added to a turret to improve it, but aren't necessary to make it work. For example, a bigger base could increase the number of upgrade-slots for that turret, while a bigger/longer barrel (sorry, haven't played with customisable turrets yet) could increase accuracy and/or range.
Within the last week or so I actually posted a suggestion to the Suggestions forum specific to reducing reliance on random drops in regards for upgrades.
With this turret idea, the concept could be transferred as well. With turret sections being researched and developed based on the players needs.
In the suggestions page, look for "Components - Research and Development" on July 8th by me. It hasn't gotten any responses yet and I am not the bumping kind.
Also op, no intention to derail your idea. Maybe, even, connect yours and mine?
Go ahead link it in here im ok with it i want this post to stay alive for more people to see in the hopes it gets noticed by the higher powers :)
I would, but I'm using my phone and I don't have a way of getting the exact link from it. Not that I can find, any way.