Conan Exiles

Conan Exiles

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Fuzzy466 Jun 19, 2019 @ 1:59pm
Thralls HP
Someone asked me this question while online and it got me thinking.

Since the recent changes to Bandit Leaders which fighter thrall now has the most HP and which fighter thrall should you now pick?

And do all unnamed thralls tiers 1-3 have the same level of HP regardless of where they were captured?

I've currently got a named thrall we less HP than a tier 2 Stygian fighter
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Showing 1-15 of 18 comments
Futa Fanatic Jun 19, 2019 @ 2:10pm 
I think so far cimmerian berserker has the highest hp i’ve seen so far
Last edited by Futa Fanatic; Jun 19, 2019 @ 2:11pm
frillen Jun 19, 2019 @ 2:50pm 
Originally posted by https://conanexiles.gamepedia.com/Thrall:
From weakest to strongest: Exiles -> Darfari Cannibals -> Lemurians, Black Hand -> Dogs of the Desert -> Heirs of the North -> Forgotten Tribe -> Relic Hunters -> Votaries of Skelos
So I would say T4 fighters from Sepermeru/Unnamed City and Vulcano are the strongest, they have roughly 50% hp than a berserker, even a T3 fighter from Sepermeru has more hp than a berserker :)
Last edited by frillen; Jun 19, 2019 @ 2:55pm
t1's from Set city are better than named thralls from the river
Futa Fanatic Jun 19, 2019 @ 4:42pm 
ok just did a test on the T4, Named i got


daicas the sharp = 6750hp
captain = 6750hp
relic hunter treasure seeker = 7425hp

not sure of frillen's but never seen "heirs of the north"? any pointers? or votaries of skelos? or even forgotten tribe? do they have those names?

will check out volcano now as i havnt seen any T4's / Named yet only T3's and weak named
Spy-Bait Jun 19, 2019 @ 5:24pm 
Last I knew Captain no longer spawns in Sepemaru, did they seriously take away the bandit leader as a thrall option? Why? Did the PvPers complain about him being OP?
matke587 Jun 19, 2019 @ 9:51pm 
Of course the PvPers complained! He made raiding someone who was offline, hard! .....Joke :D
Originally posted by Spy-Bait:
Last I knew Captain no longer spawns in Sepemaru, did they seriously take away the bandit leader as a thrall option? Why? Did the PvPers complain about him being OP?

My opinion is the Captains and then the Bandit Leaders made Sepemeru too easy to thrall farm. Even though the BL's had their hostile gang it wasn't enough to increase the difficulty much.

Three players with Captain/Bandit Leader followers could knock out 100% of the NPCs in Sepemeru in a few minutes, take the pick of the litter, then rinse and repeat until they had obscene numbers of high level named.

One of the the things I like about the dev's thinking is to not have most of 'the good stuff' so concentrated the game just becomes a repetitive king of the hill.
Spy-Bait Jun 20, 2019 @ 3:29pm 
Originally posted by us271934:
Originally posted by Spy-Bait:
Last I knew Captain no longer spawns in Sepemaru, did they seriously take away the bandit leader as a thrall option? Why? Did the PvPers complain about him being OP?

My opinion is the Captains and then the Bandit Leaders made Sepemeru too easy to thrall farm. Even though the BL's had their hostile gang it wasn't enough to increase the difficulty much.

Three players with Captain/Bandit Leader followers could knock out 100% of the NPCs in Sepemeru in a few minutes, take the pick of the litter, then rinse and repeat until they had obscene numbers of high level named.

One of the the things I like about the dev's thinking is to not have most of 'the good stuff' so concentrated the game just becomes a repetitive king of the hill.

Then why have the bandit leaders even spawn in the city? Why not have them as rare encounters in places that people often travel but rarely look for thralls?

But maybe that's just me, maybe I don't see how it's an issue on PvE and PvE C... (On PVP Yeah I suppose I can see people complaining that bases are harder to raid now because crazy tough NPCs hit like a truck... Though if you ask me, having high level thralls around a base SHOULD exist as a means of defending your base when you're not logged in.)
Fremduk Jun 20, 2019 @ 4:23pm 
Captain / Bandit Leader (T4 Warriors) from Sepermeru have HP in line with T4 Warriors from Vulcan of 7425HP difference is in there Weapons and Arrmor with make Sepermeru easier to capture ...

Captain no longer spawn anywhere and Bandit Leader after next Patch will be untamable ... So only couple days left to gets one ( captured one will be not removed - funcom stated)

Then All T4 Bearer have over 9000 HP and in next Patch ( test live) ther Strength is lowered to reduce their damage ...
Last edited by Fremduk; Jun 20, 2019 @ 4:40pm
Spy-Bait Jun 20, 2019 @ 6:24pm 
Originally posted by Fremduk:
Captain / Bandit Leader (T4 Warriors) from Sepermeru have HP in line with T4 Warriors from Vulcan of 7425HP difference is in there Weapons and Arrmor with make Sepermeru easier to capture ...

Captain no longer spawn anywhere and Bandit Leader after next Patch will be untamable ... So only couple days left to gets one ( captured one will be not removed - funcom stated)

Then All T4 Bearer have over 9000 HP and in next Patch ( test live) ther Strength is lowered to reduce their damage ...

Perhaps they should make the Captain a purge thrall then... Still bugs me that we have no chance to ever get a captain anymore... (Honestly maybe that's what they should do with the bandit leaders too instead of making them untamable...)
I'd go with the Captain/Bandit Leader be a roaming or purge only tameable NPC. I'm thinking the move from Captain in Sep to the bandit gangs was the devs first attempt to add some needed difficulty to farming the city. Leaving the Bandit Leader able to be enslaved still left a clear strategy that had little risk. Now that they are removing that hole the bandit gangs will provide a higher level of interference to low risk farming. I wouldn't be surprised to see the bandit locations moved around for better defensive coverage of the non-hostiles.
And I sure know what you mean about missing the Captains. I'm dating one in game and she apparently was a follower of Derketo for some time. (wink,wink,nudge,nudge)
Our safe word is 'eye socket' and it must be screamed out at the top of your lungs.
Fuzzy466 Jun 21, 2019 @ 1:17am 
Originally posted by us271934:
I'd go with the Captain/Bandit Leader be a roaming or purge only tameable NPC. I'm thinking the move from Captain in Sep to the bandit gangs was the devs first attempt to add some needed difficulty to farming the city. Leaving the Bandit Leader able to be enslaved still left a clear strategy that had little risk. Now that they are removing that hole the bandit gangs will provide a higher level of interference to low risk farming. I wouldn't be surprised to see the bandit locations moved around for better defensive coverage of the non-hostiles.

Prowlers, Plunderers & Thugs can still be knocked out.

But I'm more interested in the highest HP thralls in the game now, especially for the tiered ones (I-III). Wiki has a pretty exhaustive list for most of the named fighter thralls.
Originally posted by Fuzzy466:
Originally posted by us271934:
I'd go with the Captain/Bandit Leader be a roaming or purge only tameable NPC. I'm thinking the move from Captain in Sep to the bandit gangs was the devs first attempt to add some needed difficulty to farming the city. Leaving the Bandit Leader able to be enslaved still left a clear strategy that had little risk. Now that they are removing that hole the bandit gangs will provide a higher level of interference to low risk farming. I wouldn't be surprised to see the bandit locations moved around for better defensive coverage of the non-hostiles.

Prowlers, Plunderers & Thugs can still be knocked out.

But I'm more interested in the highest HP thralls in the game now, especially for the tiered ones (I-III). Wiki has a pretty exhaustive list for most of the named fighter thralls.

From the current TestLive notes: Bandit leaders and their companions can no longer be knocked out. Already thrallified bandits will not be purged from the database.

So all the Sep bandits will be actively looking for 'enemies' and it will be a fight to the death or run away. Since my enthralled Captain/Bandit Leader could easily take on the bandit groups with an enhanced steel truncheon in just a minute or so this will add more time and risk to Sep farming.
Sisohiv Jun 21, 2019 @ 3:54pm 
According to some videos I have seen, I don't have a test live client so I can't confirm but several of the named Tier 4 that were lesser health were buffed to 7425. I'm not sure why the current shell game on Named fighter thralls but 7425 is the goal number if you want thralls with current top tier.

Current confirmed 7425 are relic hunter treasure seekers, both archer and fighter have 7425. So does Luba the Luscious and Thutmekri the Dramatist but the only fighter is the treasure seeker once they slate Bandit leaders for extinction.
BLACK HAWK Jan 14, 2021 @ 12:03am 
Originally posted by Game->Killah!!:
ok just did a test on the T4, Named i got


daicas the sharp = 6750hp
captain = 6750hp
relic hunter treasure seeker = 7425hp

not sure of frillen's but never seen "heirs of the north"? any pointers? or votaries of skelos? or even forgotten tribe? do they have those names?

will check out volcano now as i havnt seen any T4's / Named yet only T3's and weak named
Does captain and those 2 others have that much hp after full upgrade or its their starting hp?
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Date Posted: Jun 19, 2019 @ 1:59pm
Posts: 18