Team Fortress 2
SnowYews Nov 21, 2012 @ 2:45pm
Dueling Mini-Game Fix?
I'm tired of people pulling the ol', "I can't win this duel, so I'm going to sit in spawn and never lose!" when I'm on a server with endless time or no way of winning.

What there needs to be: If combat is not initiated between the two of them for 3 minutes, the duel is considered a Draw. This helps on regular servers too, so I can't be behind 4-3 and lose because he sits in spawn til the game ends.


Mercy Rule: If someone gets 10 kills ahead, they can automatically end a duel. Not win, but end it. Every 10 kills they get ahead of the person, they have the option to end the duel in a draw.

I was 14-3 on this scrub, and lost because I had a life and had to leave, and didn't feel like idling to win a stupid duel.
Date Posted: Nov 21, 2012 @ 2:45pm
Posts: 0