Team Fortress 2

Team Fortress 2

Joshua Kurayami 17. feb. 2014 kl. 14:24
Does anyone else think that...
..the engineer needs new sentry types?
Sidst redigeret af Joshua Kurayami; 17. feb. 2014 kl. 14:24
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ddddddfryingpan 17. feb. 2014 kl. 14:24 
Maybe.
Flick 17. feb. 2014 kl. 14:26 
like earth wind and fire?
peppermint hollows 17. feb. 2014 kl. 14:26 
Just as long as it isn't as annoying as minis. They're weak and easy to destroy, but pop up quicker than immigrants just when you think you've taken care of the problem.
CaptainCrunch 17. feb. 2014 kl. 14:27 
I think engineers should be immune to enemy sentrys.
peppermint hollows 17. feb. 2014 kl. 14:28 
Oprindeligt skrevet af Sizzling_Creeper:
I think engineers should be immune to enemy sentrys.

You're kidding right?
Sev07Sniper 17. feb. 2014 kl. 14:29 
I don't think they need sentrys at all. They ruin the game when 3 engies just set up outside spawn
Joshua Kurayami 17. feb. 2014 kl. 14:29 
Oprindeligt skrevet af GodSmoko:
like earth wind and fire?

Fire.. maybe. Maybe a plasma dr.grorbort style sentry..
does anyone know why i cant connect to steam servers when playing?
caedeer 17. feb. 2014 kl. 14:29 
I'm curious as to what type "sentry types" you have in mind? :)
Joshua Kurayami 17. feb. 2014 kl. 14:32 
Oprindeligt skrevet af Puddles:
I'm curious as to what type "sentry types" you have in mind? :)

Like i replied to a comment (fire and plasma dr.grorbort style), and maybe a portal turret sentry (because why not), a catapult sentry (for medieval) and.. don't really know what else to throw in
Rairyu Uchiha 17. feb. 2014 kl. 14:33 
i agree that that the engineer should have a new sentry type.
peppermint hollows 17. feb. 2014 kl. 14:37 
Oprindeligt skrevet af Ƹ̵̡Ӝ̵̨̄Ʒ JoshuaKurayami:
Oprindeligt skrevet af GodSmoko:
like earth wind and fire?

Fire.. maybe. Maybe a plasma dr.grorbort style sentry..

+ Fires lasers that cause afterburns on target
+ Unlimited ammo reserve
+ Reflected lasers cause 80% less damage to the building
- Decreased firing speed
- Slower projectile speed (in comparison to rockets & bullets)
- Cannot be upgraded past Level 2
- Reflected lasers still harm players

Just an idea, not sure how balanced this would actually be.
Sidst redigeret af peppermint hollows; 17. feb. 2014 kl. 14:37
caedeer 17. feb. 2014 kl. 14:44 
Maybe it's just me, but I don't really see how any of those sentry types could work.

Fire Sentry seems the most feasible, but I'd imagine it'd have to be short range only...right? In which case you'd have to make the damage output high, but sentries already have pretty high damage output at short range. Not sure about this one.

A Portal Sentry? How in the world would that even work lol
FaelisongTalim 17. feb. 2014 kl. 14:46 
One of the reasons why Valve has neglected to add new sentries since Gunslinger is because how it can really screw with the Meta. A Lot of Scouts and Pyros Cried when Gunslinger came out.

New Sentries Would be nice, but think of what it can do to gameplay in a whole.
Joshua Kurayami 17. feb. 2014 kl. 14:51 
Oprindeligt skrevet af Puddles:
Maybe it's just me, but I don't really see how any of those sentry types could work.

Fire Sentry seems the most feasible, but I'd imagine it'd have to be short range only...right? In which case you'd have to make the damage output high, but sentries already have pretty high damage output at short range. Not sure about this one.

A Portal Sentry? How in the world would that even work lol

A fire sentry would most likely be a mini-sentry flamethrower. Basically it's only good to ambush, and people won't go mad compared to the mini-sentry sniping them. I don't see it working out as a normal sentry unless the flames gets upgraded with it.. like level 1 is a weak flamethrower, level 2 is two flamethrowers, and level 3 is the same but with a flare launcher.

What i mean is a portal-themed one, basically a portal turret as a sentry.. I think it would most likely be a mini-sentry type that can only shoot in front of it, just like in portal
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