Team Fortress 2
If you could remove a weapon in the game -
What one would it be
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Showing 1-15 of 88 comments
doc.sunshine Feb 16, 2014 @ 10:26am 
Originally posted by doc.sunshine:

i second that
Dood Feb 16, 2014 @ 10:27am 
Sun on a Stick. It's just...there. It needs a buff.
pompous pacemaker Feb 16, 2014 @ 10:28am 
Mine would be Baby Face Blaster
Originally posted by doc.sunshine:
black box need rework or debuff it os so overused!
ratatouille jones Feb 16, 2014 @ 10:32am 
Either black box, mini sentry, axetinguisher or degreaser.
asian boy hamm (Banned) Feb 16, 2014 @ 10:32am 
phologistinator or the direct hit
Hmm. Hard choice. Although I own a specialized killstreak one, I think the volcano fragment needs to go.
Frozn Feb 16, 2014 @ 10:34am 
Heavy Feb 16, 2014 @ 10:41am 
Juice Loosener Feb 16, 2014 @ 10:42am 
degreaser or gunslinger, both too easily scripted to o.p.-ness
Generic Name Feb 16, 2014 @ 10:42am 
basco6 Feb 16, 2014 @ 10:44am 
buttered toast
Littlekiraneko Feb 16, 2014 @ 10:51am op ♥♥♥♥♥♥♥t talk
Phoque Feb 16, 2014 @ 10:51am 
The minisentry, it is the bane of my playing.

Think about it :

The mini-sentry alone rendered scouts useless.

Sure you can destroy it quickly, but it gets rebuilded in about 10 seconds, and don't forget the engie can carry enough metal to build 2 of those while unloading his shotgun at you.

The only viable strategy you have against a minisentry is keep killing the user until he stops using it, but that's unlikely to happen because the engie is always hiding somewhere behind ennemy lines or just pestering your team from afar.
If he's next to the sentry that's even worse, you basically have to kill two things at the same time, one of them has aimbot and the other can chase after you if you retreat.

The weapon itself just ruins the flow of the game entirely, you can't predict where it is, destroying it is useless, it requires no skill to use, and yet it's powerfull enough to prevent you from entering entires area of the map.
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Date Posted: Feb 16, 2014 @ 10:25am
Posts: 88