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Some more performance optimizations will be coming with the next patch. That’s going to be a slow chipping away at it.
Feel free to send a save to contact@rhombus-studios.net with those bombardment cases and a game with your late game performance issues.
I'll make sure that doesn't cause any unintended issues before doing a hotfix with that performance update.
Edit- Same thing in your game is causing a slower build queue load so I'll take a look at possible causes in the morning.
I think allowing only missiles and bombs to hit planets is ok, as long as there is a clear info about it and it isnt the case like now that once it works with beams once it doesnt. Will send the saves, thanks.
Thanks Ace, that fixed my game. F1 and Build Display are back up to speed. Hopefully that benefits other players games.