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If you can't do it your save might be bugged/corrupted.
Maybe you can try to use the pyramide to tp to The Red Prince.
Hey thanks. I ended up beating the fight like this:
1) Cheese down all the portals with my geomancer (impale from the stairway and the lower platform)
2) Spread all my characters out. 1 top of stairs. 1 center of platform. Two on the outer ring of the platform. Alexandar didn't cast madness on the party with this spacing, which was basically the sole reason the fight was impossible, before.
3) Initiate the fight by taking one character a little farther than the top of the stairs.
4) Focus down Alexandar while Malady's shackles of pain wear off.
5) Take down Malady and Windego as possible.
Much easier, this way. Still sucks that there are so many fights like this--you have to lose, then do things before the fight even starts in order to win. My save must have been bugged, as you suggest. After the first member of the party went through the door, nobody else was allowed to go.
In regards to flat-out winning the fight, I focused down Windego first, then Alexandar, then Malady. The reason for this was:
1. Malady keeps her distance and uses Shackles of Pain, so you'd best save her for the end when you're able to sacrifice some HP for the sake of damage.
2. Alexandar doesn't leave the middle area so long as you keep most of your team there, making it easy to keep him in one spot and surround him.
3. Windego can be corralled to the center by a rogue or a Warfare character with Phoenix Dive. She has the lowest Physical Armor, and is therefore the easiest to kill provided you're not a magic-focused party.
My team lineup was Red Prince, Ifan, Beast, and a Rogue Custom Character. Ifan broke the mirrors before the start, then teleported to a higher platform to start the fight. Rogue teleported to the platform Windego starts on and dealt as much damage to her as possible before she began to run, (Ruptured Tendons worked wonders on her and had her to half health before she even got down the ladder), then just focused her down with Red Prince and Beast while Ifan chipped away at Alexandar. Once she was dead, Prince and Beast moved back to focus Alex down while my MC Cloak and Daggered over to Malady to start chipping away at her. Ifan sniped at Alex with the other two until he was dead, then all three moved to help with Malady.
If your gear is all appropriately leveled, and your skills are built right, you shouldn't have too much trouble with this fight. It's no harder than most of the boss fights in Act 3, 2, or 1.
2. Get your whole party to the edge of the center closest to where Windego spawns.
3. Trigger fight by having one of your melee characters use a special movement ability to get to the platform where Windego spawns (or as close as you can).
4. Once fight starts and it's your turn, have your party gang up on Windego. She's the easiest to kill and you should be able to at least cc her (if not kill) in turn 1.
5. Your party's set-up and movement toward Windego should mean Malady will cast a buff and waste APs moving in range but won't get off much of an attack in turn 1.
6. You will have to absorb whatever Alexander does on turn 1.
7. It should be 4 to 2 now and much easier. We took out Malady next. Used teleport to fling Alexander away in the meantime.
Being controlled just about the entire battle, not even allowing me to interact with the game. Is not entertaining
I think we just beat them up then figured we had to smash mirrors, then we beat them up again
I don't really remember there being a trick or w/e, tho it was def kind of a grind