Grenade Madness
 This topic has been pinned, so it's probably important
Dzetro  [developer] Apr 18, 2016 @ 12:23am
It's few days since we released Grenade Madness and we received many questions from community - here is summary.

Low player counts on servers
As you may know, we have released GM few days ago, in time writing this there is only few hundreds of players with activated copy. This will get better in future.

The next thing you need to know:
Player countries are segmented into regions - USA, Europe, Asia, Australia
There are technical limitations on this (ping) so players from USA cannot play with Europeans and so on. So thats another factor which affects numbers of players on servers.
Please be patient with us, we hope this will get better in future :-)

Game stucks, crashes or has unexpected behaviour
If you expect some problems, logs are holy grail for us. Without them, we are not able to fix problems as fast as possible.

Log path depends on your platform (Windows/Mac/Linux) - here are the log paths:

Mac OS X: ~/Library/Logs/Unity/Player.log
Windows: GM_Data\output_log.txt -> find it via steam properties -> local files- > browse local files
Linux: ~/.config/unity3d/Touch Orchestra/Grenade Madness/Player.log

Please send this logs at or directly to me (Dzetro).
If you send us this log, we will be able to fix this as soon as possible.