Alchemist's Awakening

Alchemist's Awakening

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Osaris Games  [developer] May 9, 2016 @ 3:56pm
Development roadmap
Hello everybody,
Here is an update on the development roadmap:

I'm currently working on:
- a proper tutorial
- changes in the menu ui

Coming later:
- more mobs
- more items
- performance optimizations

Stay tuned for more updates!
Last edited by Osaris Games; Jun 14 @ 3:24pm
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Showing 1-15 of 22 comments
Zruko Sep 16, 2016 @ 7:45am 
ive really enjoyed the game and it has good potential but i feel like it could be inproved if it was an infanitly generated map. from what ive played. people will claim territory and if there are enough people then the new people will have no room to build their own homes and structors.
Osaris Games  [developer] Sep 16, 2016 @ 12:13pm 
Hi Zruko, the world is already infinite: you can fly to other islands and go as far as you want, there will be new islands.
Will be possible to "DIGGY DIGGY HOLE!"?
wolfgar7474 Sep 16, 2016 @ 2:08pm 
Originally posted by AarghM (Maks):
Will be possible to "DIGGY DIGGY HOLE!"?
Hi Aargh! Ha Ha diggy diggy, i like that. I would like Diggy Diggy as well some time in future please.
Zruko Sep 16, 2016 @ 5:47pm 
thats great ill have to try that thanks
Zruko Sep 19, 2016 @ 11:20am 
if you could do landscaping that would be awsome because im trying to build a city on a grass biome and with all the mountains it can be hard to build the structors id like. but the biggest problems right now are the creatures movement. it seems like they have a hard time moving when following me. they tend to go around a mountain to follow instead of following my path of movement. and ive also noticed several island tend to be glitchy. ill travel up a hill and then theres nothing past it. just a giant gaping hole in the game. ive even seen some where there are 2 levels of the island where ill drop down and theres another part of it underneeth it
Zikiloop Apr 18, 2017 @ 5:48am 
Hi! Are you a one-man show? Or do you have others helping you design this game? Also, have you thought about having admins for the forums? What about a website and social media?
Last edited by Zikiloop; Apr 18, 2017 @ 5:50am
Osaris Games  [developer] Apr 18, 2017 @ 6:33am 
Yeah it's mainly a one-man game studio, with the occasional help of some friends.
The community is still small so I like to handle the forums myself directly for now ;)
Last edited by Osaris Games; Apr 18, 2017 @ 6:34am
tye May 16, 2017 @ 4:46pm 
For the tutorial, a quick yet solid improvement: Teach boat building before creating golems.
Maxumous May 29, 2017 @ 8:34am 
The Devs, I do have a great selling point for the game feature to add. Spells and special rare spells from quests in future to come, addictive bonus and feature for people to keep playing is always a good gameplay. Something to keep in mind hopefully.

McBean56545 Jun 19, 2017 @ 4:57pm 
I think the skeletons are extremely OP, I got killed by one because it was able to shock me with the same electric blast that you can use as the player. It was also able to take all my stamina from me somehow and only got stronger as it attacked. I went to go recover my items and it took all my stamina again, stole some of the items I dropped when I was killed before, and the reward for finaly getting revenge was just 2 metal chunks. Considering my pet mountain lion was able to distract it the second time, I actually managed to kill it. Please nerf skeletons, other than that, the game is amazing, and is one of my favorites.
wolfgar7474 Jun 19, 2017 @ 5:21pm 
Hi mcbean. Best thing to do is avoid them till you have a bow or fire ball. They are immune to electrical is all. They are really not that powerful. I take on 2 skeletons and 2 thieves in large building areas and that gets a bit tricky but I have done it a few times now.
Osaris Games  [developer] Jun 20, 2017 @ 7:19am 
Hi McBean,

To face a skeleton I would really advise to use the bow. The skeleton are powerful but they aren't very fast, so you can stay far enough to prevent them from using electricity on you.

I know they are a bit OP, but I also need to put some challenging ennemies in the game ;)

Armor will also help you, giving you more resistance and stamina.

Lydia XIII Oct 27, 2017 @ 8:24am 
I was wondering will we have an option to have a girl main character rather than a boy at one point? In a sandbox game like this their is really no justification to have no gender choice for your main character, its not like their was an established character and storyline that justified having a specific character.
Last edited by Lydia XIII; Oct 28, 2017 @ 8:23am
Osaris Games  [developer] Nov 6, 2017 @ 3:55pm 
There is no character choice right now, but it might come later.

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