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Your problem is that oil refining produces 3 outputs (light oil, heavy oil, petroleum) of which you are only using 1 (petroleum). In Factorio, buildings stop working if their output is full.
You need to set up oil cracking (heavy to light, and light to petroleum), and you need to enable those when there is too much heavy and light oil respectively. This is done by using pumps, and enabling them only when the storage tank is too full.
Are your petroleum tanks full?
Tl;dr:
Build more refineries.
Just making sure I understand how this works; with advanced oil processing, if you don't use all 3 outputs to keep fluid moving through the entire system the refineries will shutdown/slowdown?
Just be sure to factor in the Chem Plants as well as the Refineries when determining how much cracking you need.
This definitely helps in cases where you want to hit the perfect ratio and/or minimize supervision. You can also make solid/rocket fuel from light oil and petroleum if you find you need to offset their excess in favor of heavy!
Heavy oil is the mystery to me now. It seems the only way to get it is directly from the refinery, whereas with light oil and petroleum you can use other products to tinker with the supply. My heavy oil supply is always low, and I can't seem to bump it up. Granted, I have a few chemical plants converting it into lubricant, but I need the lubricant damnit lol.
How do I bump the supply of heavy oil so that I can keep making lubricant for my blue pipe pieces? Do I just need more refineries?
There is always the coal liquefaction option, whose outputs are heavily skewed towards the heavy end.
In older Factorio builds, you could actually switch your refineries back to basic oil processing to deal with this problem, since that shifted the ratios you get towards the heavy end... but in the modern builds it gives pure petroleum so that doesn't help any more.
If you have surplus petrol you aren't making enough plastic or you have turned the bugs off or to peaceful. I suspect you have a red circuit bottle neck if you have started making blue circuits, if not, that's the reason you have a surplus of pertol. Sulfur is used to make blue science, explosives, and sulfuric acid. You don't use much sulfuric acid to make batteries or mine uranium but if you have the bugs on you'll need a lot of explosives for rockets and artillery shells.
As Hurkyl mentioned the best way to increase your supply of heavy oil is to use coal liquefaction. For my bases my coal liquefaction plant is in the same location as my oil refinery since I'm all ready using trains to bring in coal to make explosives and plastic in the refinery area.
Once you have all the blue belts, splitters, and undergrounds you need your demand for lubricant will decrease. You'll still need a steady supply to make electric engines since you'll continue to use those up to make flying robots frames to make yellow science packs but it should cut demand in about half.