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- Do you have to select a career choice or could it be replaced with a alternative trait type?
Also a slight note Soldier seems to be listed twice as a career choice.I'd like to add for anyone curious about this that a good way to create a new character as a beginner is to copy a existing Character JSON file and use notepad to edit the details.
The whole process is very simple and the only thing to really watch out for ensuring the description remains about the same length and width as the default characters otherwise it overlaps the boundries.
My own character made in about 30 minutes and in intial playtest seems to do rather well.
{
"name": "Jason Silverain",
"sex": "Male",
"history": [
"Jason was amazed that ",
"he was selected for a",
"position amongst the",
"crew because of the",
"painful spinal problems",
"he suffers from. However",
"he displayed an ability",
"to remain calm and",
"detached in adversity.",
"In attempts to raise ",
"morale he has begun",
"running video game and",
"tabletop gaming nights."
],
"traits": [
"Human",
"Cautious",
"Observant",
"Teamworker",
"Weak"
],
"attributes": {
"age": 31,
"mental": 8,
"physical": 4,
"social": 6
},
"sprites":
[
"J_Silverain.png"
]
}
Sprite: http://imgur.com/a/hLrQR
Download: (Zip File) https://mega.nz/#!Kh9XiALT!VLgn40lIJIUbTljB5y1XS9MKLXgKSeoRdUnZtfXaNgY
No limit on stats though? That's good, I don't mind having the option availible to be as weak or as overpowered with these worthless incompetent flesh sacks as I want.
I do want to redo the random button(s) for the stats in a later patch as well. They favor 9 because I assumed people would just want a high random button (to cut down on people just rolling until they got a high rol, just give them high rolls every time sort of thing), I wanted to gear it towards what people would typically put but randomly. Although it seems I was wrong and that I should either include or change the random stats button to how we originally generated the base characters. So we will probably mess around with that. I'd say 5 is probably min you should go unless you want to make a really killable character.
For our base characters, highest is 10 and lowest is 2. I might try to see if I can either kick down the base characters to 9 to match and then retweak/balance around that.