Little Nightmares

Little Nightmares

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Object distances
Is anyone else having some trouble with the distances of some objects.
The main part that gave me trouble was the swinging boxes on the chain very close to the start where you have to ride it over to the other side of the room using the lever. The jump to the boxes was pretty hard for me because instead of landing on top of the box I fell in front of it.
It took me about 6 tries to make this one jump since I couldn't judge the distance properly.
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Showing 1-5 of 5 comments
Fraay Apr 28, 2017 @ 4:43am 
Yeah that part you just have to outsmart the mechanics and physics. Alot more like that in the game. Like that part... you bring the box towards you full speed, 2seconds before its at you you pull the lever forward and jump on.
AssimilatedDoggy Apr 28, 2017 @ 5:02am 
Originally posted by Fraay:
Yeah that part you just have to outsmart the mechanics and physics. Alot more like that in the game. Like that part... you bring the box towards you full speed, 2seconds before its at you you pull the lever forward and jump on.
That's not quite what I meant, I would have made the jump but I just wasn't lined up with the box, I thought I was above the box after the jump but I was actually above empty space next to the box. So instead of landing on the box, I fell into the abyss.
Blackhaven Apr 28, 2017 @ 5:04am 
Depth of field is terrible, frankly - I've died several times trying to gauge whether I'm lined up with something because I can't use the camera to check whether I'm lined up 100%.
AssimilatedDoggy Apr 28, 2017 @ 5:08am 
Originally posted by Blackhaven:
Depth of field is terrible, frankly - I've died several times trying to gauge whether I'm lined up with something because I can't use the camera to check whether I'm lined up 100%.
Exactly, I still love the game but it's causing me quite a few unnecessary deaths, it also makes grabing hang objects a challenge since I can't tell if I'm underneath it or not.
mikewhy Apr 28, 2017 @ 2:25pm 
This part took me, I think, 7 tries? Each time it seemed lined up and nope, just gonna jump down this pit here. Have also had a few instances where running in a straight line makes the character run off a platform.

Judging distance is tough enough, but it feels like putting the stick at 45 degrees means "go in a straight line", which is a whole nother issue.
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Showing 1-5 of 5 comments
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Date Posted: Apr 28, 2017 @ 4:07am
Posts: 5