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Rapportera problem med översättningen
The difficulty spikes are based more around specific locations in the large maps than it is about directed progression.
The sawmill, the radio building, the end game fight, these all provide significant challenge on their own but they are also less consistent.
Plus my old macbook pro runs this fine. I'm running it on medium to avoid fps drops. Once I get a better machine I'd like to max out the settings and take in the sights.
We'll see how the rest of the game goes. I just got to Pripyat. I hope it's just as fun as the game has been so far.
As For Gameplay Its Much More Open-World And Exploration Based Instead Of A Set Path Like SOC. Really Fun, Makes The Zone Seem More Like A Real Place And Is Fun Just Rompin Around Searching For Artefacts And Watching NPC Battles Unfold
It Still Has A Story Though But Most Of The Time Its Pretty Open And Explorey
I Definitely Reccommend Giving It A Go Its A Great Game One Of My Favorite Games Of All Time
-Brandon Kelly, First Grade