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翻訳の問題を報告
A mode that would be released a couple of months after the initial release of the whole game?
You guys keep talking about destroying some kind of atmosphere the first one apparently had....when?
Outlast was a jump-scare infested, boring, repetitive and stupid game.
The ending sucked and the chase sequences were too repetitive.
The whole setting was one huge horror clichee and right now it seems like the second one is going to be another huge horror clichee.
Coffee why are you even here lol. This is like a Battlefield fan calling Call Of Duty ♥♥♥♥ because it's the same thing. You don't even like the game and are expecting to not like the sequel yet you want Coop to make it more fun? I mean Spiderman would be pretty damn fun with Multiplayer, Mirrors Edge would be amazing in Multiplayer, but guess what? It takes time and resources to do and is a lot harder to do.And it all comes down to why make an optional coop mode when they could be working on fixing bugs and making an extra story DLC or the next game entirely.
In what way? Multiplayer doesn't belong in every single game and it definitely would not work in Outlast. Think about it, how exactly would levels designed for a single unarmed person to run away from monsters work with co-op? The only way this could work is if they did it like Portal 2 and designed an entirely separate co-op campaign. Not "lol someone just joins in the campaign midway when they want to". It isn't that simple. Games like Saints Row//Dying Light with bare bones shooter mechanics easily scale to co-op and don't function as examples in this case.
You guys can still jerk off to your precious, boring singleplayer campaign -.-