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In all sincerity, I think I might be in RailSlave's target demographic
From those words (you could be forgiven for thinking I was smelling my own farts while typing them (
The irony: Two views on success: Units moved
Further irony: Th(os)e gamers aren't wrong to insist "Um,
What keeps me from being able to get into the games (besides the fact that they truly are an assault and alienating, despite my interest
Again, I think I might be in the target demographic. That thought, though, makes me want to reconsider my(-)self, as I don't think I'm a hipster (aye, I'm not enough of a person to receive such labels) and am opposed to the movement as a whole (<-- hipster talk)... but, again, am genuinely intrigued at the concepts embodied in RailSlave Games. More or less.
...
As I've said before, Uc got me the attension of killscreen and a number of other more art/game movements, got me interviews and an amazing die hard fanbase, paving the way for Selfie (starring a few) and this.
This game is more Selfie 2, the Hebrews characters are the real title for the game. UC2 was a sort of last minute thing. though all my game worlds are connected.
It's a unique challenge, making the sequel to what was stylised as "the game that should have been buired in the desert".
There are some powerful statements in UC, which I will always be 100% more about than hardcore gaming. This game has a bit of both, It's more of a game.
It's funny really, for UC to have "worked" (particuly the intro FMV, it needs to be where it is in people minds.
This game is the ultimate RSG game, it has something for fans of UC, selfie and the NPPD stuff.
It would never have happened with out UC, I'm all about butterfly effects.
100% @ vehicle, it's frustrating at times. I hope the sense of urgency comes through, because once I start to trip out on an idea, I wont let anything get in the way ...which doesnt always work.
Shovelware,Bundleware (lol) thats a challenge to me, to actually take that "market" and try to make potencially life changing stuff within those restrictions(as if it were a hipper retro pallete restriction) .UC did some powerful things to people.
You are 100% my audience I feel, not really catering for mass acceptance. My greatest hope is you meet some of the other cool people around my stuff, always check the earliest reviews (nppd, UC,selfie) some amazing , clever, clever, people.
They inspire me.
@Tynon_1221... whatever dude... im not reading all that ♥♥♥♥♥♥♥♥ and translating your emoticons... go fall down some steps and land on a decorative living room cactus.
Yeah, they made "Selfie: sisters of the amniotic lens" possible. I might not make cards for this, for that reason, not sure yet. I like my emoticons
It's all about the rom hacker, back in the real world.
As for OP. Well. ♥♥♥♥ you?
(Don't make cards RailSlave; Tobey the Camel Frog doesn't deserve the pennies)
I'd make them cheaper if i could, but they will all be very cheap on sales, at this price.
I'd recommend selfie and this tbh.
I've gotten a lot more refined with stuff, going to remake NPPD.. and UC1 is, a rough ride, that I wont be remaking.
Some of the early more mind bending reviews are a lot of fun to read :P
i dont give a rats ass about cards...
whats your issue anyway? u wanna fight, bruh? meet me at the monkey bars at 3pm?
I have all RailSlave games except UC2 (IDK how to type its actual name) and will try to buy that at full price, as I got all the others at the massive discounts. Selfie is damn interesting (esoteric, of course), Snowflake a bit too mind-bending (and eye-bleeding) and I don't remember playing the others. Because. Well
Just don't replace any of your games WITH the remakes (as in removing from store)(kind of sad have to ask that, with the industry as it is); for all the criticism and claims of them "assaulting" players, (I think) there's no denying that they're art.
What do you mean by "refined"? Able to make the games more, uh, game-y? Er whuh?
OP: I've no issue, you're the one asking me to injure myself because I wrote too much for you to care to read, despite starting the discussion. Don't even with fight, too funny.