Stardew Valley

Stardew Valley

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Devil Mar 30, 2016 @ 7:38am
Farm planner V2 OUT NOW. Save importing and much more!
So after long wait, I'm proud to bring you Stardew Valley farm planner v2.
https://stardew.info/planner/

So what's new?:

  • Save importing
  • Switched drawing lib out in favor of more moddest one.
  • Better brushing, now allowing to easily draw large areas
  • Better restriction detecting
  • More intuitive shortcuts and better UX
  • Menu icons!
  • Some new sprites (to cover save importing)
  • Possibility to see coordinates (for those who save-edit)
  • Options now save with your plan

Your v1 plans should all work fine, so dig up that old bookmark and plan away!

I also want to thank everyone who helped to beta test the v2 and gave me general advice & much needed info about the game. Credits/[stardew.info]

Like last time: feedback, ideas, bugs etc are all very welcome!
Last edited by Devil; Mar 30, 2016 @ 7:39am
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Showing 1-15 of 40 comments
Sir Ruffington Mar 30, 2016 @ 7:40am 
Ooooo Pretty.
Pun 10 Manga Mar 30, 2016 @ 7:42am 
sweet
Neutralize Mar 30, 2016 @ 7:47am 
Thank you for this. :)
Devil Mar 30, 2016 @ 7:49am 
The tool itself has been out for almost a month now...just saying ;)
Sir Ruffington Mar 30, 2016 @ 7:49am 
But it's prettier now.
PhilkIced Mar 30, 2016 @ 7:59am 
Great, thanks for the update.
tamorr Mar 30, 2016 @ 8:10am 
nice, but where is the gravel path?

Thank for such a lovely tool. :D
Devil Mar 30, 2016 @ 8:12am 
Originally posted by tamorr:
nice, but where is the gravel path?

Thank for such a lovely tool. :D
Hah.. It's actually in and works when using the importer...Adding it to the menu UI right now. Check in like 2mins :)
EleventhStar Mar 30, 2016 @ 8:12am 
It still lets me put buildings in unbuildable places, for example ingame i cant put a barn in the shadow of the greenhouse or on the grassy areas next to your house.
Last edited by EleventhStar; Mar 30, 2016 @ 8:15am
tamorr Mar 30, 2016 @ 8:18am 
Originally posted by Devil:
Originally posted by tamorr:
nice, but where is the gravel path?

Thank for such a lovely tool. :D
Hah.. It's actually in and works when using the importer...Adding it to the menu UI right now. Check in like 2mins :)
Thank you. :)
Huillam Mar 30, 2016 @ 8:22am 
When using shift to duplicate sprinklers the first one appear to be stuck as some sort of ghost item.
PhilkIced Mar 30, 2016 @ 8:23am 
Originally posted by EleventhStar:
It still lets me put buildings in unbuildable places, for example ingame i cant put a barn in the shadow of the greenhouse or on the grassy areas next to your house.

But you can put the stable and many other things there, it needs to still accept everything but the barn, the coop and the hutch, just a reminder because some buildings can actually be there.
EleventhStar Mar 30, 2016 @ 8:38am 
Originally posted by PhilkIced:
Originally posted by EleventhStar:
It still lets me put buildings in unbuildable places, for example ingame i cant put a barn in the shadow of the greenhouse or on the grassy areas next to your house.

But you can put the stable and many other things there, it needs to still accept everything but the barn, the coop and the hutch, just a reminder because some buildings can actually be there.

I doubt i'm the only one who made a glorious plan for my farm and then found out you couldn't actually do it in game. It's kinda an important feature of a planner to match the game :P
Last edited by EleventhStar; Mar 30, 2016 @ 8:39am
PhilkIced Mar 30, 2016 @ 8:42am 
I think you got me wrong, I'm agreeing with you, just remembering Devil not to ban ALL buildings from those places because you can have some of them there in case he sees your post and change the planner so that you can't put anything there at all.
Dai Mar 30, 2016 @ 8:51am 
I like the new upate, keep up the good work!
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Date Posted: Mar 30, 2016 @ 7:38am
Posts: 40