Staxel
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UltimaN3rd Jan 23, 2018 @ 7:48am
Linux support
I've read in a couple of other threads that there's no plan for Linux at the moment. Just registering my interest in the game as a Linux user!
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Showing 31-45 of 45 comments
Darkhog Aug 29, 2018 @ 12:07pm 
Kinda sad then. But I mean how much work could it be to port Staxel to FNA and do a native, Mono-based port (well, as native as Mono-based port can be :) )?
🐭 Aug 29, 2018 @ 12:27pm 
Originally posted by bartwe:
We checked out Proton but currently .net games aren't supported by it.
Staxel uses FNA currently, one blocker is Chromium which we use for UI rendering and issues with mono not supporting and/or having bugs in some of the libraries that we use.

Was .net specifically designed to lock programs to Windows and make it so difficult to run them anywhere else? Cause that's the impression I'm getting. 4.0 came out 8 years ago, 4.5 came out 6 years ago. And since WINE has had such major difficulty with .net since then, there has pretty much only been minor updates ever since. The only service it seems to provide, that isn't also provided by a similar alternative, seems to be making programs exclusive to Windows. Is that really one of it's aims?
*Yuki* Aug 29, 2018 @ 12:45pm 
Originally posted by bartwe:
Staxel uses FNA currently
FNA has native linux export (it was one of reasons to make it, actually).

Originally posted by bartwe:
Chromium which we use for UI rendering
LOL. Thats the weirdest thing, I've ever heard :emofdr:
Discordian Aug 29, 2018 @ 7:33pm 
Originally posted by mouse:
Was .net specifically designed to lock programs to Windows and make it so difficult to run them anywhere else? Cause that's the impression I'm getting. 4.0 came out 8 years ago, 4.5 came out 6 years ago. And since WINE has had such major difficulty with .net since then, there has pretty much only been minor updates ever since. The only service it seems to provide, that isn't also provided by a similar alternative, seems to be making programs exclusive to Windows. Is that really one of it's aims?

Absolutely. I argued against .NETs portability since its inception (the concept of .NET's portability). It's intentionally obtuse.
Last edited by Discordian; Aug 29, 2018 @ 7:34pm
higuita Sep 3, 2018 @ 7:53pm 
Thank you bartwe!
But i understood correctly, you are using chromium and you have it native in linux
lucifertdark Oct 2, 2018 @ 4:24pm 
Getting .Net to work in Wine is no great hardship, you just have to know the knack of it & it's dead simple.

grab the full installer of your target version of .Net from Microsoft, then use Winetricks to run taskmngr in the prefix & run the installer, it should offer you the choice to repair or remove, if not choose install & let it do it's thing, then run it again & choose repair, after the second run through you will have a working copy of .Net.

ps. I forgot to add, before you run the .net installer make sure to use winecfg to change compatibility to XP, you can change it back to Win7 afterwards.
Last edited by lucifertdark; Oct 2, 2018 @ 4:26pm
Huyderman Oct 2, 2018 @ 11:12pm 
Originally posted by lucifertdark:
Getting .Net to work in Wine is no great hardship, you just have to know the knack of it & it's dead simple.

That's a great oversimplification. Yes, a lot of .NET things works great out of the box in wine, but other things are just broken no matter what you try.
Wuffyhumps Oct 4, 2018 @ 8:57am 
Proper Linux platform support by the game developers or nothing! Proton and Wine are great for helping Windows gamers migrate, but we as gamers still require proper full platform support as always. Wrapped, native, doesn't matter as long as it runs well and has proper full support by the game's developers to play test their release on Linux, play test updates on Linux, give fast bug fix support to Linux, etc. :3
+2 buyers
Me and my fiancé would like to play it together.
I saw the thead about how to use a linux server, but since i'm no programmer or anything like this i can't see me using this way. For me it is way too complicated.
*Yuki* Apr 11 @ 10:30am 
today is full release day. So... any progress?
Deamon Hunter  [developer] Apr 11 @ 4:46pm 
We were gonna do a port, however we have a lot of incompatibilities (Mainly our UI system.) that needed to be resolved, and did not have the manpower at the time to do it.
Aww sadcakes.
Doesn't run via SteamPlay either :/
+1 for linux native
Dr.GReen Apr 15 @ 12:05pm 
+1 Linux
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