Dishonored 2

Dishonored 2

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Ricohead May 3, 2017 @ 12:06pm
How is it now?
So I got the game on launch and it ran like utter sheite on my

Gtx 970 4gb

i7 4790

8 Gigs of Ram

Win 10

There were several updates claiming to enhance performace etc. And its now almost been 6 mouths so I was wondering how the game runs now.

Any improvements?
Last edited by Ricohead; May 3, 2017 @ 12:29pm
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Showing 1-15 of 38 comments
Mig Jek May 3, 2017 @ 12:16pm 
NO! the game stutter!

I7 4770k oc 4.0 ghz
16gb ram ddr3 2100mhz
gtx 1080
Win 10
Last edited by Mig Jek; May 4, 2017 @ 4:17am
SenMithrarin85 May 3, 2017 @ 12:25pm 
My 980m (gtx780-ish) was hovering around 34-60 depending on the area and activity with a mix of high settings and ultra textures and water (at 1080p).

As for stutter I noticed this: windows 7 has awful framepacing whilst windows 10 is MUCH more fluid. You never listed your OS, but it *could* be a factor.

I've made peace with newer games needing to be locked at 30 on my machine (badly optimsied ones especially) so it runs good enough for me.
Ricohead May 3, 2017 @ 12:29pm 
Originally posted by SenMithrarin85:
My 980m (gtx780-ish) was hovering around 34-60 depending on the area and activity with a mix of high settings and ultra textures and water (at 1080p).

As for stutter I noticed this: windows 7 has awful framepacing whilst windows 10 is MUCH more fluid. You never listed your OS, but it *could* be a factor.

I've made peace with newer games needing to be locked at 30 on my machine (badly optimsied ones especially) so it runs good enough for me.


Using Win 10 and I remember my frames being at the the 60-40 cant remeber the settings tho. They were high or higher tho that much I'm sure of. Updating list.

Maybe Gamemode in the new 1703 build might help haha
wboson May 4, 2017 @ 2:44am 
Whilst ROTR had stunning graphics and it was understandable that geothermal vallay had dips to 30sh FPS with every grass branch drawn out and bending under foot. At least when I turned to watch a wall the framerate went up also.

In here the graphics is decent for 10y old game, and stutters even when facing a wall, which shouldn´t give a GPU much to work on.

Oh and crashes constantly, so yeah it has issues.

i53570k(not hitting 100% on OC)
16GB RAM
AMD Fury X @1440p
SSD
Win8.1
rtwjunkie May 6, 2017 @ 5:19am 
Originally posted by Ricohead:
So I got the game on launch and it ran like utter sheite on my

Gtx 970 4gb

i7 4790

8 Gigs of Ram

Win 10

There were several updates claiming to enhance performace etc. And its now almost been 6 mouths so I was wondering how the game runs now.

Any improvements?
I never had a crash since day one, and stuttering doesn't exist anymore for me. It is a fluid-playing game for me, and my gear isn't exactly new. I turned shadows to medium, and turned off adaptive rez.

II will say that my RAM usage between Windows and the game was well over 8GB, so you running with 8 only will affect how the game runs.
zeroinhere May 6, 2017 @ 5:49am 
Feel Stutter too,
1080ti
4770k OC 4.3G
16G DDR3
win10 1703
lostsomething May 6, 2017 @ 6:27am 
i7 920 @ 3.6 ghz
GTX 1080
Max settings at 2560 x 1440 with G-Sync
12 GB ram
Win 10

It stuttters every now and then but it's usually just for a moment on entering a new area and then it's pretty smooth afterwards. If they could get Doom-like performance out of it it'd be awesome but it's really not that bad.
Hank Hell May 6, 2017 @ 5:15pm 
I have the same setup as you and i can play it on high/very high but it goes to about 40-50 in cities. The mouse still feels bad to use.
Badger May 7, 2017 @ 12:47am 
Stuttering is still a major problem, just played the demo and the performance is a joke.
[OP] 6o3.matty May 7, 2017 @ 8:01am 
Still broke. Never to be fixed.
ColdWolf May 8, 2017 @ 6:28am 
Identical specs to you, except I have 16Gb RAM.

Perfect 60fps performance on Very High, with SSAO turned down.
Erebus May 8, 2017 @ 6:50am 
Originally posted by wboson:
Whilst ROTR had stunning graphics and it was understandable that geothermal vallay had dips to 30sh FPS with every grass branch drawn out and bending under foot. At least when I turned to watch a wall the framerate went up also.

In here the graphics is decent for 10y old game, and stutters even when facing a wall, which shouldn´t give a GPU much to work on.
There is a lot more to games than GPU. Physics, AI, and etc. are all hitting the CPU. And CPU is incidentally why a lot of people are having issues (and why Win 10 seems to do better thanks to better hardware handling).

CPU and memory make the biggest difference in performance in this game. Both me and a friend did some tests at launch, dropping RAM freq or CPU freq would have the game stuttering and or losing a large amount of fps.

i53570k(not hitting 100% on OC)
Afterburner and task manager "CPU usage" metrics are almost worthless in modern contexts. It's not tracking fine hardware specs and usage, it's just tracking whether a "thread" has tasks scheduled on it at a given moment. You can be CPU bottlenecked and be nowhere near "100%".

https://software.intel.com/en-us/articles/intel-performance-counter-monitor#intro

16GB RAM
Memory frequency and configuration matters. Single channel vs. dual channel makes a huge difference, and in CPU heavy titles the difference between 1600mhz and 2400mhz can be staggering.

Win8.1
You should move to 10.
robs2010mazda6s May 8, 2017 @ 7:24am 
Originally posted by 6o3.matty:
Still broke. Never to be fixed.
1440p maxed settings 60fps launch day... Yeah... so broken.

[OP] 6o3.matty May 8, 2017 @ 8:46am 
According to Hooks Guru. Dishonored 2 is unoptimized.

Better watch your tongue drunky. You don't want to be banned here too.
robs2010mazda6s May 8, 2017 @ 8:49am 
Originally posted by 6o3.matty:
According to Hooks Guru. Dishonored 2 is unoptimized.

Better watch your tongue drunky. You don't want to be banned here too.
Keep that :steamsalty: flowing just because you were wrong about my 1440p claims... that video did unrepairable damage to your ego and made you look like such a fool... and no, per my updated conversation and info that I supplied to hooks he majorly changed his tune in regards to DH2 from being unoptimized to heavily cpu/mem dependant. You love being wrong, its hilarious.
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Date Posted: May 3, 2017 @ 12:06pm
Posts: 38