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Planetbase > General Discussions > Topic Details
 This topic has been pinned, so it's probably important
martiño  [developer] Oct 30, 2015 @ 3:14am
Planetbase essentials: FAQ/Bugs/Wiki
NEWS

You can follow us on Twitter @madrugaworks

FAQ
http://steamcommunity.com/sharedfiles/filedetails/?id=577310241


BUGS

Please report any bugs here: "bugs at madrugaworks dot com"
We will keep track of them and fix them ASAP.


TRANSLATIONS

The game now supports 3rd party translations, through the Steam Workshop.

There is a guide on how to transtale the game here:
http://steamcommunity.com/sharedfiles/filedetails/?id=562429048

You can use the translations subforum to discuss translation related issues.


TIPS
http://steamcommunity.com/sharedfiles/filedetails/?id=573564711&tscn=1471369032

WIKI

We are designating wikia as the official game wiki, here:
http://planetbase.wikia.com
Last edited by martiño; May 14, 2017 @ 3:51am
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Showing 1-15 of 91 comments
M. Keller Dec 25, 2015 @ 12:13pm 
my planet game is up on my screen but does show load game or anything of the beginning of it
Mangal2012 Dec 27, 2015 @ 2:13pm 
I have posted a possible bug complaint to your site. I hope you can help me.
Keyboard Warrior Jan 6, 2016 @ 1:24am 
Life was good. But it did not repair the solar generator. So everyone died.
Want me to fix it.
lmurdock Jan 27, 2016 @ 9:42pm 
great game. Its challenging and fun at the same time. I like this game planetbase. Thanks.
gruffmeister Mar 6, 2016 @ 11:47am 
Well done on the huge game improvements. I stopped playing in October because of the massive pathing issues which plagued the game and made it unplayable. Many of the existing bugs have been fixed which is great, thankyou. I'll detail the bugs on your website, but for people just following this post, here is what I have found:

1. The pathing issue does occur on larger bases still, to a much lesser extent, and it is manageable. The problem starts if there are too many airlocks it seems - I'd imagine it generates some kind of path conflict? For example occasionally a bot or a worker would do a lap of the base looking for a mythical bioplastic object that didn't actually exist outside.

2. Despite being fixed in the early game, engineers and bots later on walk away from tasks that need doing right in front of them. I would assume it's a re-prioritisation problem given the likely large number of workers / bots doing a large number of tasks?

3. I've been getting an intermittent O2 problem in a specific cabin and surrounding area of the base despite it being surrounded by O2 generators. My O2 is well over a 100 more than it needs to be, yet this area keeps depressurising regularly which is getting tedious.

4. People rarely use the gym, even if they are unhappy? I only have one gym, and expected it to be packed with people, but nobody or only one guy is in there.

5. Bots randomly get stuck in between buildings where the corridors say the bot could never get into that area - and wasn't around when the buildings were first completed. I'm wondering how the bot clips through the walls into the area - again seemingly looking for a mythical bioplastic object.

6. Despite mines now protecting miners during sandstorms, they still evacuate the mine on yellow alert meaning that it's not just the construction workers queuing at the airlocks to get inside. Inevitably with 9 mines, some of the workers / bots get caught out in the storm.

They aren't major bugs and the game is still a massive improvement from v1.03. If you could look into these that would be great? Some of the issues only presented themseleves after 300+ pop. I presume the "overcrowded" achievement is a hint that on larger bases some things may get unpredictable wrt AI?


martiño  [developer] Mar 6, 2016 @ 1:25pm 
Thank you for your feedback, we've seen your posts on the board, we will definitely look into it and continue to improve the AI.
Cosmic Cowboy Mar 6, 2016 @ 1:52pm 
I once saw a worker walk through the wall to drop off a resource at a building site, and then he promptly died of no O2. I only saw it once, and it happened too fast to get any kind of capture or any kind of helpful evidence.
Evil Mustard Seed Mar 21, 2016 @ 6:08pm 
I so want to love this game but it is completely frusterating. I have metal production set as the only priority and I have many ore sitting in storage and they will not make metal. I think the concept of this game is amazing but it is too glitchy to play.
martiño  [developer] Mar 21, 2016 @ 6:13pm 
Could you send us a savegame to "bugs at madrugaworks dot com"? We would gladly take a look.

There is no know bug that could cause that though, the chances are that there you might be missing something in your base, have a look at our FAQ:

https://steamcommunity.com/sharedfiles/filedetails/?id=577310241
Batman Drinks Mar 27, 2016 @ 5:23pm 
One of my engineers was building three conntections between three buildings (like a triangle) and he managed to trap himself in between everything lol. Anyway i can get him out other than recycling a connection?
Cosmic Cowboy Mar 27, 2016 @ 5:48pm 
Originally posted by batman drinks tonic water:
One of my engineers was building three conntections between three buildings (like a triangle) and he managed to trap himself in between everything lol. Anyway i can get him out other than recycling a connection?

Nope
Sohamkar Mar 27, 2016 @ 8:48pm 
Hello Devs. Is there any roadmap for future content updates and balance fixes? Or the game development phase has been concluded?
VanguardMk1 Mar 27, 2016 @ 11:17pm 
Originally posted by batman drinks tonic water:
One of my engineers was building three conntections between three buildings (like a triangle) and he managed to trap himself in between everything lol. Anyway i can get him out other than recycling a connection?
Recycle a connection and then build it again.
martiño  [developer] Mar 28, 2016 @ 12:42pm 
Originally posted by skiamsoham:
Hello Devs. Is there any roadmap for future content updates and balance fixes? Or the game development phase has been concluded?

The game is supposed to be a finished product, but we will keep on updating it for the foreseable future.
Last edited by martiño; Mar 28, 2016 @ 12:42pm
nicolasr88 Mar 31, 2016 @ 9:05am 
Hey guys, great game, I love it!

I've been a longtime fan and hadn't encountered any issues until this last patch (1.1.0). When in-game menus or pop up notifications appear (such as those on water/food, etc., as well as menus for trade ships and the like) their bottom half is always invisible and very very glitchy. I've run the Steam tool to check if there are errors, changed the graphics options and tried to switch back and forth between windowed and full-screen display but nothing has done the trick so far. I'm really excited to play the new planet, so any help is much appreciated!
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Planetbase > General Discussions > Topic Details