Planetbase

Planetbase

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martiño  [developer] 4 set. 2017 às 15:35
Planetbase 1.2.3 relased
Full changelog is here:

http://steamcommunity.com/games/403190/announcements/

Any feedback let us know!
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FroBodine 4 set. 2017 às 19:59 
Thank you VERY much for this update, and for continuing to support this game. I completely respect developers who take the time to add more stuff to their game in order to teach us how to play your game effectively. Too many games nowadays ignore tutorials.

I don't need complete hand holding, but complex games do need a bit of explaining and/or a really good manual.

Anyway . . . thank you, and know that your efforts are super appreciated.
'Servitor Salad 5 set. 2017 às 10:55 
Anywhere I can find info on future updates/installments? I've played the game to death and would love something fresh, so anywhere I can get news on a planetbase 2 or big content update for this game (which seems nigh improssible at this point) would be great.
martiño  [developer] 5 set. 2017 às 11:39 
Originalmente postado por unicorn_impaler:
Anywhere I can find info on future updates/installments? I've played the game to death and would love something fresh, so anywhere I can get news on a planetbase 2 or big content update for this game (which seems nigh improssible at this point) would be great.

Hi there, we are now working on the spiritual succesor for Planetbase, a game with similar mechanics (but a bit more RTSish) and in a totally different setting.

We expect to announce something before the end of the year, and release in 2018, but at this stage nothing is 100% certain.
Última alteração por martiño; 5 set. 2017 às 11:39
'Servitor Salad 5 set. 2017 às 12:10 
Originalmente postado por martiño:
Originalmente postado por unicorn_impaler:
Anywhere I can find info on future updates/installments? I've played the game to death and would love something fresh, so anywhere I can get news on a planetbase 2 or big content update for this game (which seems nigh improssible at this point) would be great.

Hi there, we are now working on the spiritual succesor for Planetbase, a game with similar mechanics (but a bit more RTSish) and in a totally different setting.

We expect to announce something before the end of the year, and release in 2018, but at this stage nothing is 100% certain.
Thanks for the info! Looking forward to it.
dizzy99 5 set. 2017 às 16:25 
I really like this game and glad to see your still making improvements to it.

Thank you
Moltoy 7 set. 2017 às 12:21 
Originalmente postado por martiño:
Originalmente postado por unicorn_impaler:
Anywhere I can find info on future updates/installments? I've played the game to death and would love something fresh, so anywhere I can get news on a planetbase 2 or big content update for this game (which seems nigh improssible at this point) would be great.

Hi there, we are now working on the spiritual succesor for Planetbase, a game with similar mechanics (but a bit more RTSish) and in a totally different setting.

We expect to announce something before the end of the year, and release in 2018, but at this stage nothing is 100% certain.
Glad to hear it. Planetbase is still a goto game for me, like Banished
xnavigator 11 set. 2017 às 14:03 
since i saw you are continuing to update the game, I wanted to give it a try and yesterday I bought a copy :)
'Servitor Salad 11 set. 2017 às 14:14 
Originalmente postado por xnavigator:
since i saw you are continuing to update the game, I wanted to give it a try and yesterday I bought a copy :)
Tip- Make sure you don't make too much starch early on... it builds up. I remember having nearly 1000 starch on one save and it took me days (irl) to finish it up before I could balance production/consumption properly.
slxpress 12 set. 2017 às 9:14 
unicorn_impaler, you couldn't sell it off?

You can also construct a storage unit, turn the other storage units off, deconstruct the new storage unit when it's close to full, then delete the starch cubes on the ground. It's messy, but if you're taking days to balance the production/consumption properly anyway, that can be a faster way.

As far as feedback, I was hoping for new content for the game, but I got more than my money's worth as it is, so I don't feel any sense of the developer having some kind of obligation to provide it.
'Servitor Salad 12 set. 2017 às 9:19 
Originalmente postado por slxpress:
unicorn_impaler, you couldn't sell it off?

You can also construct a storage unit, turn the other storage units off, deconstruct the new storage unit when it's close to full, then delete the starch cubes on the ground. It's messy, but if you're taking days to balance the production/consumption properly anyway, that can be a faster way.

As far as feedback, I was hoping for new content for the game, but I got more than my money's worth as it is, so I don't feel any sense of the developer having some kind of obligation to provide it.
I never thought about deconstructing the storage.... Well that's a ton of my time wasted.
slxpress 12 set. 2017 às 9:26 
Well, I hate for you to feel like you wasted your time. Mostly I didn't want you to have to do the same process again in the future, and to let anyone who comes along know there's another way to do it.
'Servitor Salad 12 set. 2017 às 11:20 
I pretty much gave up on the game a few months ago, so I only play for a few minutes every few weeks now. Thanks anyway, though, and I hope this helps some newbies out.
Norxiam 13 set. 2017 às 19:29 
Mart, have you ever thought about adding any new buildings or mechanics like new enemies? Like i totally respect that if you are the only one [or two] developing the game, i can see the delay, and also you may have a multitude of project [like you mentioned]

Última alteração por Norxiam; 13 set. 2017 às 19:31
martiño  [developer] 14 set. 2017 às 13:50 
Originalmente postado por TheZRud:
Mart, have you ever thought about adding any new buildings or mechanics like new enemies? Like i totally respect that if you are the only one [or two] developing the game, i can see the delay, and also you may have a multitude of project [like you mentioned]

The thing is that adding new buildings or mechanics to a finished game will take a massive amount of time. We believe it is more productive to work on a new project, we are structuring it quite differently with a ton of techs to research and buildings that get unlocked as you play.
Norxiam 14 set. 2017 às 14:03 
Originalmente postado por martiño:
Originalmente postado por TheZRud:
Mart, have you ever thought about adding any new buildings or mechanics like new enemies? Like i totally respect that if you are the only one [or two] developing the game, i can see the delay, and also you may have a multitude of project [like you mentioned]

The thing is that adding new buildings or mechanics to a finished game will take a massive amount of time. We believe it is more productive to work on a new project, we are structuring it quite differently with a ton of techs to research and buildings that get unlocked as you play.
Thanks for the info

Originalmente postado por martiño:
Originalmente postado por unicorn_impaler:
Anywhere I can find info on future updates/installments? I've played the game to death and would love something fresh, so anywhere I can get news on a planetbase 2 or big content update for this game (which seems nigh improssible at this point) would be great.

Hi there, we are now working on the spiritual succesor for Planetbase, a game with similar mechanics (but a bit more RTSish) and in a totally different setting.

We expect to announce something before the end of the year, and release in 2018, but at this stage nothing is 100% certain.
I'll happily buy it when it comes out.
Última alteração por Norxiam; 14 set. 2017 às 14:03
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Postado a: 4 set. 2017 às 15:35
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