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There are four rescourses that you can earn.
-The first number with the indichpererable symbol is "MP" (manpower). That the stuff you buy new unit or refill damaged with.
-Then there is ammo, thats obvious. You need to to resupply between battles.
-Then there are the stars, which are the currency to buy airstrikes
-Then there are the erlenmeyers, these are reasearch points to unlock new units.
Beside that (and on the map) is a symbol of the target type. The cross represents a hospital which gives you research points. The Airplane an airport which give stars. The factory a... well ammo factory, which gives ammo.
Then on the right side it shows either a green or a white tree, indicating winter or summer battles.
Oh, and there are up to three risk stars. More risk means tougher enemies and more reward (1 stars base, 2 stars +25%; 3 stars +50%).
and you still can't figure out what these small symbols meaning..?
only asking stars symbols was understandable since they are quite rare
and most player won't research air strike first
I was asking because you can already see the earnings you get in numerical form.....but then there is the big ass symbol as well. For example, The icon for the mission that earns you stars isn't a star. It is what looks like a plane with runway. I have also had a mission with a Medic Cross symbol. So quit being facetious when what point is there in adding symbols like that if they A) Are Redundant, B) Can't be found in ANY wiki of any sort by the devs, or C) Only serve to clutter up the UI. So don't be condescending when I had all the information I needed, but then they added the big ass symbols next to the information, that as I said, was already there and only served to clutter the UI up, add nothing new/helpful, and are nowhere to be found in any of the games information areas to see that all they do is just add an unnecessary picture.
Thank you for the help. I didn't quite understand if they meant that they did something else or just showed the primary resource that the node was for.
Also thanks to the others that chimed in without bein ♥♥♥♥♥.
but you should notice after beating few point
they don't give you any extra reward
like people might assume factory = produce ammo for you entire game
which is wrong
yeah they shouldn't add these symbol anyway
it only make people confuse than helped
aka.bad design
air strike = stars symbols also doesn't make any sense
How do you use the airstrikes. I bought 2 and put them in my army but I couldn't figure out how to use them. Does it have something to do with the stars. I dont understand those either. These ui elements need pop boxes better explaining this stuff
Well, first you need to reasearch them.
After that you can recruit airstrikes for 5 stars a pices as units.
These units can be placed (up to five of them) on the rightmost, 'special' deployment group, just like you select normal units.
When in battle, the 'special' group is shown under the other (up to) five normal groups. There you can click on it, select a plane, click on the map and boom.
If you used an airstrike you can refill it for again 5 stars between the battles. Unless it got shot down, then you need to buy a new one.
@Graf I thought that airstrikes only cost you 3 stars to refill and 5 to purchase initially? Unless I have been reaping the benefits of a bug that is how much it costs me to replenish them if I use them in a D.C. mission.
why is there no preview of the units?
there are like 5 opel blitzes but it doesnt say what one are ammo/fuel etc
just point your mouse to the unit "name"
their full name will show up eventually
not perfect design but it's worked
Hover over the names and it should say what they are.
Bruh, they mean it would be nice if we could hover over the unit and it actually give some sort of specs for it. Instead I have to hit up google and look at war statistics/engineering specs and sh*t, which don't even reflect how the devs actually programmed the game, a dropdown (which is very simple to implement) would be nice.