Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Zeradus Jul 6, 2021 @ 2:07am
Conquest Symbols Meaning plz
I have tried looking through everything I could find to figure out what the symbols on the different attack/defend locations mean on Dynamic Conquest. I would greatly appreciate if somebody could let me know.
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Showing 1-15 of 22 comments
MadMatz Jul 6, 2021 @ 2:33am 
Yes, a small pdf manual would be nice. Most of the commands, symbols and icons i can figure out but the last 10% it would be great to have this help to understand.
Can a dev please chime in and tell us what this stuff means. I mean why is there no pop box telling you.
Mighty-Python-20 Jul 6, 2021 @ 7:33am 
simple really either you get more munitions more research points or more money or airstrikes the symbols represent this.
Last edited by Mighty-Python-20; Jul 6, 2021 @ 7:37am
Graf Erik Jul 6, 2021 @ 8:58am 
3
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Its actually quite simple.

There are four rescourses that you can earn.
-The first number with the indichpererable symbol is "MP" (manpower). That the stuff you buy new unit or refill damaged with.
-Then there is ammo, thats obvious. You need to to resupply between battles.
-Then there are the stars, which are the currency to buy airstrikes
-Then there are the erlenmeyers, these are reasearch points to unlock new units.

Beside that (and on the map) is a symbol of the target type. The cross represents a hospital which gives you research points. The Airplane an airport which give stars. The factory a... well ammo factory, which gives ammo.

Then on the right side it shows either a green or a white tree, indicating winter or summer battles.

Oh, and there are up to three risk stars. More risk means tougher enemies and more reward (1 stars base, 2 stars +25%; 3 stars +50%).


uh..you played long enough that KV-2 started to show up
and you still can't figure out what these small symbols meaning..?
only asking stars symbols was understandable since they are quite rare
and most player won't research air strike first
Last edited by Newbie Moontee Mk.I; Jul 6, 2021 @ 1:30pm
Zeradus Jul 6, 2021 @ 10:19pm 
Originally posted by Newbie Moontee Mk.I:
uh..you played long enough that KV-2 started to show up
and you still can't figure out what these small symbols meaning..?
only asking stars symbols was understandable since they are quite rare
and most player won't research air strike first

I was asking because you can already see the earnings you get in numerical form.....but then there is the big ass symbol as well. For example, The icon for the mission that earns you stars isn't a star. It is what looks like a plane with runway. I have also had a mission with a Medic Cross symbol. So quit being facetious when what point is there in adding symbols like that if they A) Are Redundant, B) Can't be found in ANY wiki of any sort by the devs, or C) Only serve to clutter up the UI. So don't be condescending when I had all the information I needed, but then they added the big ass symbols next to the information, that as I said, was already there and only served to clutter the UI up, add nothing new/helpful, and are nowhere to be found in any of the games information areas to see that all they do is just add an unnecessary picture.



Originally posted by Graf Erik:
Its actually quite simple.

There are four rescourses that you can earn.
-The first number with the indichpererable symbol is "MP" (manpower). That the stuff you buy new unit or refill damaged with.
-Then there is ammo, thats obvious. You need to to resupply between battles.
-Then there are the stars, which are the currency to buy airstrikes
-Then there are the erlenmeyers, these are reasearch points to unlock new units.

Beside that (and on the map) is a symbol of the target type. The cross represents a hospital which gives you research points. The Airplane an airport which give stars. The factory a... well ammo factory, which gives ammo.

Then on the right side it shows either a green or a white tree, indicating winter or summer battles.

Oh, and there are up to three risk stars. More risk means tougher enemies and more reward (1 stars base, 2 stars +25%; 3 stars +50%).

Thank you for the help. I didn't quite understand if they meant that they did something else or just showed the primary resource that the node was for.

Also thanks to the others that chimed in without bein ♥♥♥♥♥.
Last edited by Zeradus; Jul 6, 2021 @ 10:22pm
Originally posted by Zeradus:
Originally posted by Newbie Moontee Mk.I:
uh..you played long enough that KV-2 started to show up
and you still can't figure out what these small symbols meaning..?
only asking stars symbols was understandable since they are quite rare
and most player won't research air strike first

I was asking because you can already see the earnings you get in numerical form.....but then there is the big ass symbol as well. For example, The icon for the mission that earns you stars isn't a star. It is what looks like a plane with runway. I have also had a mission with a Medic Cross symbol. So quit being facetious when what point is there in adding symbols like that if they A) Are Redundant, B) Can't be found in ANY wiki of any sort by the devs, or C) Only serve to clutter up the UI. So don't be condescending when I had all the information I needed, but then they added the big ass symbols next to the information, that as I said, was already there and only served to clutter the UI up, add nothing new/helpful, and are nowhere to be found in any of the games information areas to see that all they do is just add an unnecessary picture.
well i mean the reward symbol(Airfield/Medic Cross/factory)can be little confuse
but you should notice after beating few point
they don't give you any extra reward
like people might assume factory = produce ammo for you entire game
which is wrong

yeah they shouldn't add these symbol anyway
it only make people confuse than helped
aka.bad design

air strike = stars symbols also doesn't make any sense
Last edited by Newbie Moontee Mk.I; Jul 7, 2021 @ 2:03am
Originally posted by Graf Erik:
Its actually quite simple.

There are four rescourses that you can earn.
-The first number with the indichpererable symbol is "MP" (manpower). That the stuff you buy new unit or refill damaged with.
-Then there is ammo, thats obvious. You need to to resupply between battles.
-Then there are the stars, which are the currency to buy airstrikes
-Then there are the erlenmeyers, these are reasearch points to unlock new units.

Beside that (and on the map) is a symbol of the target type. The cross represents a hospital which gives you research points. The Airplane an airport which give stars. The factory a... well ammo factory, which gives ammo.

Then on the right side it shows either a green or a white tree, indicating winter or summer battles.

Oh, and there are up to three risk stars. More risk means tougher enemies and more reward (1 stars base, 2 stars +25%; 3 stars +50%).

How do you use the airstrikes. I bought 2 and put them in my army but I couldn't figure out how to use them. Does it have something to do with the stars. I dont understand those either. These ui elements need pop boxes better explaining this stuff
Graf Erik Jul 7, 2021 @ 10:16am 
Originally posted by Gunpowder Tourniquet:

How do you use the airstrikes. I bought 2 and put them in my army but I couldn't figure out how to use them. Does it have something to do with the stars. I dont understand those either. These ui elements need pop boxes better explaining this stuff

Well, first you need to reasearch them.
After that you can recruit airstrikes for 5 stars a pices as units.
These units can be placed (up to five of them) on the rightmost, 'special' deployment group, just like you select normal units.
When in battle, the 'special' group is shown under the other (up to) five normal groups. There you can click on it, select a plane, click on the map and boom.
If you used an airstrike you can refill it for again 5 stars between the battles. Unless it got shot down, then you need to buy a new one.
Zeradus Jul 8, 2021 @ 3:48am 
@Newbie Yeah I noticed that nothing was happening in addition to it, that is why I went in search of answers. The developers didn't provide any insight into it anywhere in game or in documentation so I thought maybe something wasn't implemented or I was missing out on what they did do.

@Graf I thought that airstrikes only cost you 3 stars to refill and 5 to purchase initially? Unless I have been reaping the benefits of a bug that is how much it costs me to replenish them if I use them in a D.C. mission.
Fluppo Jul 8, 2021 @ 12:59pm 
also the research tree is so confusing. You have no idear what you are researching.
why is there no preview of the units?
there are like 5 opel blitzes but it doesnt say what one are ammo/fuel etc
Originally posted by Fluppo:
also the research tree is so confusing. You have no idear what you are researching.
why is there no preview of the units?
there are like 5 opel blitzes but it doesnt say what one are ammo/fuel etc
there is though
just point your mouse to the unit "name"
their full name will show up eventually
not perfect design but it's worked
Zeradus Jul 8, 2021 @ 11:07pm 
Originally posted by Fluppo:
also the research tree is so confusing. You have no idear what you are researching.
why is there no preview of the units?
there are like 5 opel blitzes but it doesnt say what one are ammo/fuel etc

Hover over the names and it should say what they are.
ThisOLman Aug 20, 2023 @ 12:35pm 
Graf Erik thanks for the explanation
KushDaddyGoku Sep 7, 2023 @ 8:33pm 
Originally posted by Newbie Moontee Mk.I:
Originally posted by Fluppo:
also the research tree is so confusing. You have no idear what you are researching.
why is there no preview of the units?
there are like 5 opel blitzes but it doesnt say what one are ammo/fuel etc
there is though
just point your mouse to the unit "name"
their full name will show up eventually
not perfect design but it's worked
Hitting the time machine here,

Bruh, they mean it would be nice if we could hover over the unit and it actually give some sort of specs for it. Instead I have to hit up google and look at war statistics/engineering specs and sh*t, which don't even reflect how the devs actually programmed the game, a dropdown (which is very simple to implement) would be nice.
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Date Posted: Jul 6, 2021 @ 2:07am
Posts: 22