Garry's Mod

Garry's Mod

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Source Engine Upgrade
S&box is ♥♥♥♥, so far right? We all hate it cuz it doesn't have that Source 1 engine sweet sauce and Gmod history to it!

And i've been thinking for a while now how Gmod could be better...without changing major stuff!

So why not upgrade the source engine?
I think it's possible...altough not quite sure
And if someone says "Well...that will take time and money and stuff dumbass" then yeah you are right! Just let's ignore the fact that it would take infinity amount of years and thousands of dollars and let's just see the outcomes this could have

The list of things:

ALERT: These changes would not affect graphics and stuff like that!
That way we can keep gmod the way it is now...

-Bigger maps (No longer 1 km size max! But instead like 10 km!)
-Performance enhancement (Overall better framerate on bigger maps with lots of lighting! Basically upgrading Gmod to modern day standards!)
-Physics optimization (Basically now the only limit is your computer...so you could up fill like 50 bathtubs with soda cans )
-Expanded options for modders (Upgrade=more settings right? Probably...)

Theres probably a few things i missed but these are the main things...

I am probably not the first one to cover this but...it's a somewhat good idea right?
Correct me if im wrong...
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Showing 1-11 of 11 comments
Would break every single mod on the workshop, horrible idea.
Originally posted by ardarda:
Would break every single mod on the workshop, horrible idea.

Really? How? Not trying to be mean but im just curious!
Originally posted by Levi Animator:
Really? How? Not trying to be mean but im just curious!
You'd need to recompile everything; and with the majority of the community gone, most mods would just vanish off the workshop as the authors won't be there to update them to the new engine.

For example, Valve swapped over to a new hammer editor (Valve's in-house mapping tool), old maps won't function in source 2 without being converted (Heard it's easier to just remake the map in the new editor than to convert the old map, that should give you an idea of the severity of the situation);

Same goes for everything else; models, etc.

What would be the point of gmod, without mods? Also Facepunch has clearly stated their disinterest in the subject, but you don't seem to care about that.
Originally posted by ardarda:
Originally posted by Levi Animator:
Really? How? Not trying to be mean but im just curious!
You'd need to recompile everything; and with the majority of the community gone, most mods would just vanish off the workshop as the authors won't be there to update them to the new engine.

For example, Valve swapped over to a new hammer editor (Valve's in-house mapping tool), old maps won't function in source 2 without being converted (Heard it's easier to just remake the map in the new editor than to convert the old map, that should give you an idea of the severity of the situation);

Same goes for everything else; models, etc.

What would be the point of gmod, without mods? Also Facepunch has clearly stated their disinterest in the subject, but you don't seem to care about that.

Okay so this isn't Source 2...but rather like Source 1 updated

And well like i said those are the only things that would change! Map size, optimization and more options for map and mod creators...you don't have to rewrite every mod and models for it...

Am i not understanding something?
Originally posted by Levi Animator:
Originally posted by ardarda:
You'd need to recompile everything; and with the majority of the community gone, most mods would just vanish off the workshop as the authors won't be there to update them to the new engine.

For example, Valve swapped over to a new hammer editor (Valve's in-house mapping tool), old maps won't function in source 2 without being converted (Heard it's easier to just remake the map in the new editor than to convert the old map, that should give you an idea of the severity of the situation);

Same goes for everything else; models, etc.

What would be the point of gmod, without mods? Also Facepunch has clearly stated their disinterest in the subject, but you don't seem to care about that.

Okay so this isn't Source 2...but rather like Source 1 updated

And well like i said those are the only things that would change! Map size, optimization and more options for map and mod creators...you don't have to rewrite every mod and models for it...

Am i not understanding something?
yes, everything, changing the source engine would be like changing the entire game
Originally posted by Levi Animator:

Okay so this isn't Source 2...but rather like Source 1 updated

And well like i said those are the only things that would change! Map size, optimization and more options for map and mod creators...you don't have to rewrite every mod and models for it...

Am i not understanding something?
I mean maybe, but probably not. Respawn uses a modded version of Source to run Apex Legends so in theory it could be possible from a technical standpoint, although I wouldn't be the person to ask.

Other than the fact that it would be a complete waste of resources It would face licensing issues and fees. I don't think Valve even hands out licenses for their engines anymore.
Last edited by nachedel; Jun 4 @ 1:30pm
Originally posted by ardarda:
Originally posted by Levi Animator:

Okay so this isn't Source 2...but rather like Source 1 updated

And well like i said those are the only things that would change! Map size, optimization and more options for map and mod creators...you don't have to rewrite every mod and models for it...

Am i not understanding something?
I mean maybe, Respawn uses a modded version of Source to run Apex Legends so in theory it could be possible from a technical standpoint, although I wouldn't be the person to ask.

Other than the fact that it would be a complete waste of resources It would face licensing issues and fees. I don't think Valve even hands out licenses for their engines anymore.
not to mention you would be removing all the code and replacing it with something new
If someone managed to make this a mod or something optional, it would be great because all the other mods would still work for everyone else.
GMod can't handle a source engine upgrade. It'll render ALL addons unusable, and most addons are discontinued or are not regularly maintained. ALL addons would have to be rewritten from scratch in order to run on Source 2, which would wipe out far too much in the community for gmod to recover from. Even so, S&Box will not surpass GMod in popularity anyways as GMod is the dominant sandbox game on steam.
Originally posted by VectorMane:
GMod can't handle a source engine upgrade. It'll render ALL addons unusable, and most addons are discontinued or are not regularly maintained. ALL addons would have to be rewritten from scratch in order to run on Source 2, which would wipe out far too much in the community for gmod to recover from. Even so, S&Box will not surpass GMod in popularity anyways as GMod is the dominant sandbox game on steam.

Like i said...this "Upgrade" wouldn't be source 2!
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Date Posted: Jun 4 @ 12:51pm
Posts: 11