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번역 관련 문제 보고
It work perfectly with my RX480 & Radeonsi. And I found that it's also a great system stress tool for overclocking even if it use only a small fraction of the CPU, it's the only game that was crashing my computer since I replaced my R7 1700 for a 2700X (Everspace seam to be very sensitive to memory timing)
I did try to run it with -vulkan and it run and the menu work but it have nothing but brick walls everywhere.
You guys already did a great job supporting Linux.
Speaking of other platforms paying for Linux port, I'm considering to buy a copy on PS4.
Pressing tab opens the menu, which is accessable, but after dying a black box still blocks most of the view. This is the menue where you spent the money for upgrades. Pressing R to start a new run makes the black box dissapear, and you can choose the difficulty while having the full nice view in the hangar.
So the greatest issue with the VR version on Linux is imho the mouse issue. With this being fixed, I think it would be playable.
Also turning the options to low, gets rid of these "double images" thing.
Haven't checked the difficulty settings yet, when starting a new run, as I'm in the middle of a run.
Gotta appreciate the honesty!
Will be hard for them at this point.
The game is absolutely beautiful though. Any tips for a beginner like me?
There will be tweaks and bugfixes though.
For future titles, I agree. Vulkan should be the desired renderer. As of now Unreal Engine 4.21 defaults to Vulkan on Linux, and as Vulkan works on Windows and (via MoltenVK which is free) also on OS X... yeah, Vulkan should be the next default graphics API, to keep cross platform development costs low. Also Rockfishgames gained probably lots of experience with Linux support, and Unreal Engine matured much on Linux, so LInux support with their next title should be way easier. I hope at least ^^
But we'll have to wait, until Rockfishgames eventually announces something, hopefully early next year ;)
Yeah if they announce a native title supporting Linux, it'll be an instant buy for me for sure. In fact, i was one of the first adopters of this game when it was announced on Linux.
I had a minor issue when starting it for the first time. Like with nvidia 396.24.02[devtalk.nvidia.com], the rendered scene was all white. I was on 396.54.09 now for quite some time, and it worked flawless. So I don't really know what changed.
I upgraded now to 415.23, which was released for Ubuntu via the nvidia graphics driver ppa[launchpad.net] just today, and it's rendering again without issues.
Just in case somebody else encounters this.