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Ilmoita käännösongelmasta
"Nvidia Deep Learning Anti-Aliasing (DLAA) is an anti-aliasing feature that uses the same pipeline as Nvidia’s Deep Learning Super Sampling (DLSS). In short, it’s DLSS with the upscaling portion removed. Instead of upscaling the image, Nvidia is putting its AI-assisted tech to work for better anti-aliasing at native resolution."
What software do you use to monitor your frame times and input lag?
Do you understand the technologies we are talking about?
Frame generation is not DLSS, is just a marketing stunt naming it so. It inserts an AI generated frame between the game engine ones.
If you use dlss or dlaa without frame generation, of course you will not have issues.
Frame generation is in general only for single player games.
You quote exactly what I said in my own words LMAO
Do YOU understand the technology we are talking about? LMAO
I tried with this post to make people aware that using it creates you a disadvantage, because using it does not decrease your frame times and input lag as would normally happen when your fps increase, it does quite the opposite plus the "artifacts" you get from it.
Also if haven't done it, verify the game files.
As a last resort it is better to delete the game and the local files in app data and reinstall it.
When there are big updates like this something might get corrupted.
Also you should update the Nvidia driver as it includes specific Squad updates.
Yes he does but you are a acting like you do so let me explain what he is getting at and why DLLS, and Especially Frame Generation has it's drawback in this type of game.
So to begin with DLSS takes the game renders it at a lower resolution, this is what the Quality Balanced Performance settings are about essentially how much lover than native does it render at.
It then looks at the frames and extrapolates how to fill in the blanks.
This is not done instantly, this takes in the VERY best of cases i have seen in synthetic benchmarks at LEAST ONE FRAME.
One frame at 144Hz = 6.9444444444444 ms
So that's roughly 7 ms of input delay added just from DLSS.
Nvidia Reflex on and Boost as it's known in-game and Low Latency Mode On and Ultra as it's known in the nvidia control panel.
Was introduced to counteract the effects of added latency from DLSS/DLAA/Frame Generation.
Personaly playing Squad at 1440P i opt to run DLAA only with Nvidia Reflex set to boost, that's my happy middle. To each his own.
Now this is the point that Darth Vader made that flew straight over your head.
I mean we all knew you where a dumb ass when you told us you are running an SLI setup.
Everyone who has tried that in recent times knows what an absolute cluster ♥♥♥♥ of an implementation that is, the micro-stutters, the quite frankly non-existent support in many games.
So I'm not surprised that you failed to grasp these basic concepts.
The thing with being as stupid as you are, and especially laughing at other people for being "stupid" is that you just out yourself as a real dumb ass.
Please go read up on some of this tech, there are great resources from Nvidia.
@Darth Vader : i understand that you don't have the energy to correct these morons but today i woke up with some, have a nice day.