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are you by any chance using something that is called STALKER anomaly or similar?
if so.. this is known to mess up the sound pretty bad.
"since I have played Stalker Anomaly a while back, and I've seen people with my exact problem referring to that, but that game has not been on my pc for months."
i do not know if this relates to you but maybe the method in this topic helps.
https://steamcommunity.com/app/392160/discussions/0/4772129115120091113/
There might be more, but these are the first few things I noticed.
Has anyone else resolved this? The corrupted sound is exactly like a sample rate / bit reduction effect in post audio.
I play X4 on a Dell Laptop & On my Primary Desktop (Custom Build for Elden Ring) And i've noticed distinct differences between each. Now, My Laptop the specs are all "Minimum" Recommended for x4 whereas my Desktop is way past Dev Recommended Specs.
The main difference? Some zones don't load properly, Sound files cut out constantly & events bug out constantly. Combat is also heavily affected as is the Economy and yes, I've noticed my sound on Laptop since ToA has been AWFUL which could be a sign to upgrade since x4 is Rapidly moving into Next Gen Territory.
I have no issues on my Desktop aside from bugs already in the game *Cough* Large And XL Ships not having an interactive menu *cough* but Laptop is borderline unplayable since update.
Also, X4 before ToA only used 9 G of RAM but since ToA it is using 11.2 to run which means on low end systems that don't have that dedicated RAM you're going to have A LOT of issues.
Changed the sound to 44hz 24bits, the intro is super noisy but the rest is better than before
Thank you for pointing me towards STALKER Anomaly as I found a sound mod I used that suggested making modifications to the global openAL.
This was the source of my problem and thankfully has an easy fix.
Solution:
Hope this helps others as the solutions I found in my browsing weren't that helpful.
This solution worked for me. Buy this man a beer.