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Are you sure the enemy doesn't have any ships there? Do you have the option to attack another fleet? It could be that the enemy has a logistics ship sitting in orbit, which also counts as a ship guarding.
It should be possible to negotiate taking over blockade from allies.
But yeah, the AI shouldn't hang around. Maybe a simple diplomatic request would be a nice option (assuming the AI abides by it), or a grace period where the faction that is guarding the system has X turns without invading before the option becomes available to other players.
Particularly if you're in an alliance. You shouldn't be getting blocked by your own side.
Edit: Then again, it could just be bugged /shrug
I am in an alliance and my ally (I have more than one) asks me to attack a system.
But I can not because he is already there and I assume he guards it!
I can not invade nor attack the enemy fleet... and if I leave this system he tells me i am a bad ally...
so, anything that could be fixed here?
Problem solved. Sadly, that's just how it is, until/unless diplomacy gets a major overhaul (which it needs badly)
Just ignore his whining, i neglect all alliance requests and not even once i got kicked out.
Its ridicules anyways how the empire is issuing an defend request for a enemy scout while having a godzillion battleships 1 system away and starting to get salty if you not move your fleet 12 turns away from this location, to remove that insignificant scout. And dont get me started about the lumeris , they just start begging for an alliance at one point and shortly after flooding your communication with insults about how youre the scum of the oceans. ;)
If you really want to grab the planet your ally is blockading you gonna go "rouge"
You sell your best ships to the market and buy them back and cloak them as "Pirate ships"