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My first stop is going to be making a bunch of cruddy minigames to experiment with the various things GM can do (and learn how to operate them, naturally). Need to see if I really have the mind for it. Though I also need to learn how to make all the base assets needed for a complete game, even if it's a non-commercial hobby grade game. Music is the one thing I have negative talent in, so that's going to be one long, steep, painful process. Visual assets I can stumble through. Coding is the big mystery here.
That's the cool part about that one humble bundle. You get the pro package of GameMaker but also source code for a bunch of titles made on it, so you can tinker, experiment and reverse engineer until you hopefully grasp some of the workings.
To put this in perspective, remember that Shut Up and Jam Gaiden, Spelunky, and Hotline Miami are all Gamemaker games. It's not the language; it's how you use it!
I also want to make games but I lack the skills.. Music is my strong suit though. :)
Hey can you show what website for that Game Maker bundle? I'm interested. :)
FRICK!!
Frisk