Rise of the Tomb Raider

Rise of the Tomb Raider

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[02-05-2016] PC Patch notes for patch 1.0.610.1
We have just released the first PC patch for Rise of the Tomb Raider, build 1.0.610.1. This patch focusses on critical issues users ran into immediately following release, as well as minor updates based on user feedback which we could get in quickly.

This patch will be applied by Steam or Windows automatically when you next start the game. If your game does not update, please restart the Steam client or manually look for updates in the Windows Store.

Startup issues (Steam Only):
  • Fixed C++ runtime error showing up on startup preventing some users from running the game.
  • Provided work-around for issue where the VC++ redist would not properly get installed, stopping the game from starting at all.
  • Solved problem where the game would crash on startup when tools like Bins Taskbar organizer or Spacedesk are installed.
Updated options screen with among other things:
  • Independent mouse sensitivity control for aim and regular navigation.
  • Mouse and Gamepad X axis inversion
  • Option to disable keyboard button prompts.
  • Option to disable mouse smoothing (very light mouse smoothing is present otherwise)

Other fixes included in this patch:
  • A variety of fixes and improvements to UI including map, basecamps, and Remnant Resistance mode.
  • New graphics option 'Specular Reflection Quality' to enhance resolution and reduce aliasing of specular reflections, at some performance cost.
  • New graphics option to disable film-grain independently from 'Screen Effects'.
  • Improved HBAO+ quality, including better occlusion for distant objects.
  • Improved NVIDIA SLI performance. (Steam only)
  • Fixed SLI glitches during water/snow effects. (Steam only)
  • Resolution Modifier option that allows you to use a lower rendering resolution independent from window size when running in windowed mode.
  • Performance optimization for situations where Razer Chroma features are enabled. (Steam Only)
  • Improvements to Razer Chroma effects. (Steam Only)
  • Fixed an issue that could rarely lead to an error on machines with 16 hardware threads or more.
  • Fixed mouse cursor not always being hidden when using gamepad.
  • Fixed major stuttering in Endurance mode.
  • Fixes for Endurance leaderboards.
  • Fixed Remnant Resistance missions occasionally not starting.
  • Fixed rendering glitches on some objects on NVIDIA 6x0 and 7x0 hardware. Some issue do still happen and we are working with NVIDIA to resolve those in future patches or drivers.
  • Warning messages for users turning textures to Very High or enabling SSAA to indicate high-end hardware is required.
  • A variety of other smaller optimizations, bug-fixes, and tweaks.

While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version we have made a Beta available on Steam, Build 604.2, that can be used to switch back to the previous version.

We will keep monitoring for feedback and will release further patches as it seems required. We always welcome your feedback!

Patch notes archive:
PC Patch Note #1:
http://steamcommunity.com/app/391220/discussions/0/405690850607048066/
PC Patch Note #2:
http://steamcommunity.com/app/391220/discussions/0/405691491111665932/
PC Patch Note #3:
http://steamcommunity.com/app/391220/discussions/0/405692224226600242/
PC Patch Note #4:
http://steamcommunity.com/app/391220/discussions/0/405692758724507993/
PC Patch Note #5:
http://steamcommunity.com/app/391220/discussions/0/405694115202867954/
PC Patch Note #6:
http://steamcommunity.com/app/391220/discussions/0/385429254949835214/
PC Patch Note #7:
http://steamcommunity.com/app/391220/discussions/0/358417008720278827/
PC Patch Note #8:
http://steamcommunity.com/app/391220/discussions/0/343788552552541350/
PC Patch Note #9:
http://steamcommunity.com/app/391220/discussions/0/341537671995255426/
PC Patch Note #10:
http://steamcommunity.com/app/391220/discussions/0/333656722986212240/
PC Patch Note #11:
http://steamcommunity.com/app/391220/discussions/0/141136086915404398/
PC Patch Note #12:
http://steamcommunity.com/app/391220/discussions/0/1290691308591626458/
PC Patch Note #13:
http://steamcommunity.com/app/391220/discussions/0/1488866813778462717/
PC Patch Note #14:
http://steamcommunity.com/app/391220/discussions/0/2549465882919870425/
Last edited by Nixxes_Official; Dec 15, 2017 @ 7:17am
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Showing 1-15 of 156 comments
Big Blue Balls (Banned) Feb 5, 2016 @ 1:48am 
Awesome, thanks.
Honesty Feb 5, 2016 @ 1:50am 
Keep up the great work!!
DrunkenMonkie! Feb 5, 2016 @ 1:51am 
HiFi!!
Lonthor Feb 5, 2016 @ 1:51am 
Nice, thanks!
Last edited by Lonthor; Feb 5, 2016 @ 1:52am
Bixxewoschd Feb 5, 2016 @ 1:53am 
I'm going to try this, i hope the crashes are gone now >:-/
Ruzen Feb 5, 2016 @ 1:53am 
Make the walk button togglable pls like Sprint !
Toadie Feb 5, 2016 @ 1:53am 
Good stuff! Also, is there any way to add some temporal anti aliasing of some sort? The only thing about the games visuals that bug me is the crazy amounts of aliasing on the grass and foliage in general. I assume temporal anti aliasing help with that, maybe not, but still, if there is any way to address that, I think the game would be damn near perfect visually. Thanks!
Jac Feb 5, 2016 @ 1:55am 
Some nice changes - I like the option to disable keyboard prompts, should make the game a little more immersive for those playing without Survival Instincts.
Nixxes_Official Feb 5, 2016 @ 1:56am 
The new Specular Reflection Quality option helps with aliasing like this actually. However, we will relay your feedback regarding temporal anti-aliasing to development!
LexFreeman Feb 5, 2016 @ 1:59am 
Great job, thanks!
h0rnyfavn Feb 5, 2016 @ 2:01am 
Warning messages for users turning textures to Very High

lol


PS When ru going to fix soviet installation \geothermal valley performance?
Last edited by h0rnyfavn; Feb 5, 2016 @ 2:01am
Feb 5, 2016 @ 2:01am 
Thanx for great job!:ROTTR_hunter:
xerxess Feb 5, 2016 @ 2:02am 
so
no perfomance boost?
pls die
Nice!
[XGS]DonkyBoY Feb 5, 2016 @ 2:05am 
good work :D thankyou
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Date Posted: Feb 5, 2016 @ 1:46am
Posts: 157