TEKKEN 7

TEKKEN 7

View Stats:
TEKKEN 7 > General Discussions > Topic Details
BandaiNamcoUS Community  [developer] Sep 20, 2017 @ 5:07pm
Patch Notes 1.07
Moveset adjustments

Hwoarang - Rage Drive - Made a modification so that rage meter is spent when the third attack is executed instead of the second.
- Human Cannonball - Fixed an issue where Hwoarang sometimes can't catch an opponent after he slides.

Xiaoyu - During Phoenix - Opponents are now knocked back shorter distance when blocking this move.
・An opponent's hit now becomes an aerial hit when it lands while guarding.

Bryan Fury - Snake Edge - Expanded the hit box.

Jack 7 - Rage Art - Expanded the hit box.

Dragnov - Clipping Sweep - Hit box is generated 2F later than before.
Pommel Swing - Hit box is generated 1F later than before.
While rising - Expanded the hit box.

Lili - Edelweiss - Expanded the hit box.

Leo - Gui Xi - Opponents are now knocked back shorter distance when blocking this move.
・Increased the recovery frame by 1F when the move is blocked and when the move whiffed.
・Increased the recovery frame by 4F when the move whiffed.

Lucky Chloe - Rage Drive - Rage drive While crouching・The first attack Opponents' block stun is now increased by 8F.
・Hit box of the first attack now remains 1F longer.
・The opponent is now knocked back shorter distance when the first attack hits.
・An opponent's block stun is increased by 7F when the 2nd attack is blocked.
・ Up Step While crouching・Hit box remains 1F longer.

Josie - Step in Tracer ・Expanded the hit box.
・Hit box remains 1F longer.

Gigas - Hell Crusher
During Goliath ・Hit box remains 2F longer.
Monster Axe ・Expand the hit box of 2nd attack.
Repelling Blast・Hit box remains 1F longer.

Kazumi - Crimson Dawn・Shorten the reach of first attack

Nina - Sideslip・Changed the status to crouching.
・Modified the collision to make it easier to land the attack.

Master Raven While crouching ・Expanded the hit box.
・Crouching status remains 8F longer.

Lee - Laser Edge Lee Somersault ・Modified the motion and now the character moves forward for more distance.
- Rear Cross Punch・Expanded the hit box.
- Grass Snake・Available to use this skill even entering as well.
- Twister Heel/While rising・Decreased the block stun by 2F.
・Modified the motion and the character moves forward for more distance.
- Silver Tail/While crouching・Fixed an issue where crouching status disappeared when inputting and transitioning to a stance.

Eddy - Rage drive - Increased the block stun by 7F when the first attack is blocked.

Eliza - Dark Blade Chaos・Improved the homing ability of the move.
- Dark Cannon - AirBorne Dark Cannon During jump・Increased the block stun by 3F.
- Rending Claw・Changed an opponent's behavior when the move hits.
Last edited by BandaiNamcoUS Community; Sep 20, 2017 @ 5:16pm
< >
Showing 1-15 of 117 comments
Hadriam Sep 20, 2017 @ 5:21pm 
Good stuff!
The Classy Cat Sep 20, 2017 @ 5:31pm 
"Bryan Fury - Snake Edge - Expanded the hit box."

This is where the fun begins..
Nippur Sep 20, 2017 @ 5:37pm 
"Jack 7 - Rage Art - Expanded the hit box." Really? :(
Pantsu Sep 20, 2017 @ 6:04pm 
:mbnecoup:
Enzo Sep 20, 2017 @ 6:14pm 
Where is my Lars buffs at??? #BuffLars
OD Sep 20, 2017 @ 6:26pm 
Aw yiiissss, Bryan buff!
Shoog Sep 20, 2017 @ 6:32pm 
Oh damn balance changes finally? Awesome!
Last edited by Shoog; Sep 20, 2017 @ 6:32pm
AlmostRambo Sep 20, 2017 @ 6:49pm 
No Lei Wulong yet? Guess I'll keep waiting.
Alcratz Sep 20, 2017 @ 7:28pm 
lee feels absolutely amazing in this patch. i picked him up as an alt not too long ago, and hes generally not all that complicated to use, but his best wall carry tactics (which he relies on to an extent) had an awkward execution barrier with b+2,f,n looping being almost a frame perfect input, as well as effective juggling in general. now, with the hitbox change in b+2 and the increased forward motion of 4,u+3, his juggles are waaaay easier and more consistent, and its way, way easier to get good damage

peeps should definitely pick him up now that that execution barrier is gone. hes an awesome character, and i want to see him more often
Castor Troy Sep 20, 2017 @ 8:03pm 
I'm still getting the "Unreal Engine is exiting due to D3D device being lost." Please fix the game before doing balance changes! Thank you! I paid money for this game and it doesn't even launch!
faecal storm Sep 20, 2017 @ 8:47pm 
Originally posted by Castor Troy:
I'm still getting the "Unreal Engine is exiting due to D3D device being lost." Please fix the game before doing balance changes! Thank you! I paid money for this game and it doesn't even launch!


what trouble shooting steps have you taken to fix this?
kuronewBAE Sep 20, 2017 @ 9:02pm 
Originally posted by Castor Troy:
I'm still getting the "Unreal Engine is exiting due to D3D device being lost." Please fix the game before doing balance changes! Thank you! I paid money for this game and it doesn't even launch!
I get that when I play on borderless window. try fullscreen or windowed
Castor Troy Sep 20, 2017 @ 9:11pm 
Originally posted by faecal storm:
Originally posted by Castor Troy:
I'm still getting the "Unreal Engine is exiting due to D3D device being lost." Please fix the game before doing balance changes! Thank you! I paid money for this game and it doesn't even launch!


what trouble shooting steps have you taken to fix this?

I've rolled back my drivers and I've tried running the game in a window but it doesn't seem to work. I've tried using the parameters -windowed in steam but it doesn't work.

These are my GameUserSettings.ini

[/script/engine.gameusersettings]
LastUserConfirmedResolutionSizeX=0
LastUserConfirmedResolutionSizeY=0
WindowPosX=0
WindowPosY=0
bUseDesktopResolutionForFullscreen=False
LastConfirmedFullscreenMode=0
PreferredFullscreenMode=0
Version=5
AudioQualityLevel=0
FrameRateLimit=0.000000
DesiredScreenWidth=1920
bUseDesiredScreenHeight=True
DesiredScreenHeight=1080
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000

What do I need to change to run it windowed?
Last edited by Castor Troy; Sep 20, 2017 @ 9:20pm
yeahjeets Sep 20, 2017 @ 10:07pm 
buff yoshi tbh
uraizen Sep 20, 2017 @ 11:10pm 
That was quick, very nice.
< >
Showing 1-15 of 117 comments
Per page: 15 30 50

TEKKEN 7 > General Discussions > Topic Details
Date Posted: Sep 20, 2017 @ 5:07pm
Posts: 117