Planet Centauri

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Planet Centauri > Bugs > Topic Details
Multiplayer Non-Host Isn't recognized as player?
Basically as title states, whoever isn't the host is not being recognized as a player. When my buddy runs far away from me creatures will not spawn, he also is unable to obtain loot from creatures. Creatures he kills can drop weapons and such but he is unable to see them or pick them up, any help?
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Showing 1-4 of 4 comments
onilink_  [developer] Jul 9 @ 12:50am 
It's a bug.

So the host can see monsters that the client don't see?
It happens randomly? On all biomes and dungeons?
Fumi Jul 9 @ 12:28pm 
Its consistant. No matter the biome/area, if the host is too far away from the client, monsters don't spawn. The only fix I've found is turning into a creature. When in creature form, you get mob spawns again, but as soon as you leave it, they all disappear.

As for item drops, monster parts/souls seem to work fine, but weapon drops cant be seen or picked up by the client. Any weapon drops that are there will float to the client, but are unable to be picked up.

Theres also a problem with some of the challenge rooms/events. Some will spam spawn/despawn, rendering them impossible to complete in multiplayer.

These problems occurred on a fresh install, on multiple different worlds, with difffernt hosts. The problem didnt happen the very first time the world was loaded for a bit, but after a world save-quit/reload, it happens 100% of the time.
onilink_  [developer] Jul 9 @ 1:05pm 
Ok,
thank you for the report, I will fix that.
We have been through this bug also, the chloridians are not sync in the host and in the client. As a client I can't give job for them and also if I equipe a guardian chloridian, if I leave and and enter the game the equipment is lost, because in the host he does not have the same job that I gave him.
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Showing 1-4 of 4 comments
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Planet Centauri > Bugs > Topic Details