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Anyway, here it is.
{
"GameSettings": {
"DesiredNumberOfPlayers": 4,
"HoursPlayedPerDay": 3.0,
"CollaborationLevel": "NoCollaboration",
"GameSpeed": "Normal",
"SimulationLevel": "Generous",
"ExhaustionEnabled": false,
"HasMeteor": false,
"AllowFriendsToJoin": true,
"GenerateRandomWorld": false,
"AdvancedGameSettings": {
"MeteorImpactInDays": 30.0,
"MaxProfessionsPerCitizen": 20.0,
"MaxSpecialtiesPerCitizen": 66.0,
"SkillCostMultiplier": 0.01,
"CraftResourceMultiplier": 0.01,
"CraftTimeMultiplier": 0.01,
"ClaimStakesGrantedUponSkillscrollConsumed": 3.0,
"ClaimPapersGrantedUponSkillscrollConsumed": 500.0,
"CanAbandonSpecialties": true,
"SpecialtyRefundPercentage": 1.0,
"GainCharacterExperienceWithSpecialtyExperience": 100.0,
"StackSizeMultiplier": 100.0,
"WeightMultiplier": 0.01,
"FuelMultiplier": 100.0,
"GrowthRateMultiplier": 20.0,
"ConnectionRangeMultiplier": 10.0,
"ShelfLifeMultiplier": 99999.0,
"AllowDeepOceanBuilding": true
}
},
"EndgameCraftCost": "Normal",
"SkillbookCraftCost": "Normal",
"SwimSpeed": {
"Ocean": 0.75,
"DeepOcean": 0.25
},
"CalorieConsumptionRate": {
"Ocean": 2.0,
"DeepOcean": 30.0
},
"PlayerCanDrownWhenSwimming": true
}