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Do you start the game just normal via Steam? Have you set any parameters in the Properties (Right click)?
Do you start the world via ingame, e.g. "Your Worlds" -> Local Worlds -> Load? Or any other way? If you start the server via ingame means, can you try to manually start by executing /Steam/steamapps/common/Eco/Eco_Data/Server/EcoServer.exe, do you get the same issue then?
This error occurs when trying to load old single player games or start new single player games through Steam.
When launching a server through the .exe I also get the same error
This way also creates a Local World called "Game" which has the same error.
EDIT: Log
[06:16:30.477] [1] [Error] [Eco] ]Failed to start the server. Exception was Exception: ApplicationException
Message:App authentication failed: Both -user and -passwordOrToken should be provided in command line
Source:Eco.Shared
System.ApplicationException: App authentication failed: Both -user and -passwordOrToken should be provided in command line
at Eco.Shared.Authentication.AppAuthentication.Authenticate(IEnumerable`1 authenticators)
at Eco.Server.PluginManager.InitializeAsync(StartupInfo startupInfo)
at Eco.Server.Startup.StartAsync(StartupInfo startupInfo)[
[06:16:30.489] [1] [] [Eco] ]Shutdown finished[
Seems to be a "line" missing or something? Had NO issues up until the last patch, so either there's something removed from a "Command Line", that prevents from playing? Unsure. But I'm gonna go ahead and "investimigate".
Steam only account. I attempted to recover account on SLG but none of my emails were in the database so it has to be Steam only.
Go to /Steam/steamapps/common/Eco/Eco_Data/Server/Storage and rename the .db and .eco file of the savegame you are currently playing to Game.db and Game.eco (note the capitalization!) respectively.
Then start the server manually via the EcoServer.exe (in /Steam/steamapps/common/Eco/Eco_Data/Server/). You will then be able to start the game and in Your Worlds, at "LAN Servers" you should be able to join it.
This workaround worked for my single player game.
Message:App authentication failed: Both -user and -passwordOrToken should be provided in command line
Source:Eco.Shared
System.ApplicationException: App authentication failed: Both -user and -passwordOrToken should be provided in command line
at Eco.Shared.Authentication.AppAuthentication.Authenticate(IEnumerable`1 authenticators)
at Eco.Server.PluginManager.InitializeAsync(StartupInfo startupInfo)
at Eco.Server.Startup.StartAsync(StartupInfo startupInfo)[
[03:24:10.120] [1] [] [Eco] ]Shutdown finished["
also i have no idea what an slg account is, ive only ever played this through steam
This workaround should work for you until the hotfix is out:
Go to /Steam/steamapps/common/Eco/Eco_Data/Server/Storage and rename the .db and .eco file of the savegame you are currently playing to Game.db and Game.eco (note the capitalization!) respectively.
Then start the server manually via the EcoServer.exe (in /Steam/steamapps/common/Eco/Eco_Data/Server/). You will then be able to start the game and in Your Worlds, at "LAN Servers" you should be able to join it.
Alternatively you can link your Steam account to an SLG account on https://play.eco, that will solve it without the steps above being necessary.
System.Exception: D:\servers\service3347\home\games\eco\Mods\__core__\Objects\Crane.cs(36,18): error CS0260: Missing partial modifier on declaration of type 'CraneObject'; another partial declaration of this type exists
at Eco.ModKit.RoslynCompiler.HandleCompilerError(ImmutableArray`1 diagnostics)
at Eco.ModKit.RoslynCompiler.Compile(AssemblyLoadContext assemblyContext)
at Eco.ModKit.RoslynCompiler..ctor(AssemblyLoadContext assemblyContext, String modsDirectory, String modsAssemblyPath)
at Eco.ModKit.RoslynCompiler..ctor(String modsDirectory, String modsAssemblyPath)
at Eco.ModKit.ModKitPlugin..ctor()
at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean wrapExceptions)
Outer Exceptions:
Exception has been thrown by the target of an invocation.
Is the issue linked ?