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Blood Rush just needs one small nerf: disable in end game
Should be nerfed the % of the speed boost
The counter to this is to tunnel that person out on death hook. don't give them time to heal to activate it. This just incentives tunneling
How often have you seen Bloodpact?
Then I wouldn't be too concerned about this one. To truly take advantage of it would require two people marrying each other, unable to loop effectively together without sandbagging one another, unable to separate, all they can do is hold W for a while, and it requires them both to stay together, which means only half the team can be on gens at any one time.
You will see it (probably paired with Bloodpact) in some meme builds, but it really requires dedicating your build AND playstyle to it, so don't expect it to shake up the meta.
For regular killers this perk will trounce them
For blight, nurse, spirit etc they'll always catch up anyway.
Makes lower tier killers worse while high tier stays fine
I do hope your right though.