FINAL FANTASY IX

FINAL FANTASY IX

データを表示:
HD (kind of) Background Mod - Released
Hey folks.
I'm working with another modder (he's the coder) to get the lowres and really ugly filtered steam backgrounds into a "better" shape.

I don't want to get the hopes up too high as right now exporting the background and inserting them are possible (yay ^^) still we're struggling with seams that weren't present in the export as well as the import.
The Engine seems to do some fency stuff which he couldn't get around as of now. But still, we're at the beginning of this.

Please bear in mind that I'm not messing with the highres versions of some assets as they're copyrighted material from JAKE L ROWELL and I don't want to mess with it.

WIP Video:
https://www.youtube.com/watch?v=kn1WGOKpt00&feature=youtu.be


------------------------------------

Edit:

Mod is completed.

Steam Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=927391278

Download:
https://drive.google.com/open?id=0B9iOUmoUbwc4eHJSb3EwOWZNMEE (V 1.1)
https://www.dropbox.com/s/om9bvw1pm0m2pab/Assembly-CSharp.dll?dl=0 (csharp.dll)

For users of Alternate Fantasy:
https://steamcommunity.com/app/377840/discussions/0/353915953249510749/?ctp=22#c1290691308588965792
Use this csharp file instead: https://www.dropbox.com/s/3ebzpbe0h5xybul/Assembly-CSharp.dll?dl=1

Installguide:

- Under your FFIX install directoy under "StreamingAssets" backup the bin files p0data11 till p0data19.
- Under either x64\FF9_Data\Managed or x86\FF9_Data\Managed backup the Assembly-CSharp.dll file (x64 for 64 bit OS and x86 for 32 bit OS)
- Download the 7z and unpack it directly into you Final Fantasy IX install directory where "StreamingAssets" and "x64" sit.

Play! :D

If you don't want to use it anymore just copy over the old bin files as well as as the old Assembly-CSharp.dll.

Edit:
For everyone that can't wait my new release, Ze_Pilot made an HD mod himself.
Give him a visit/download. :)
https://steamcommunity.com/app/377840/discussions/0/1741105805743188237/
最近の変更はFraggosoが行いました; 2019年1月24日 6時50分
< >
391-405 / 820 のコメントを表示
Thanks for the amazing mod! I noticed the mod just has the x64 folder. Would it be possible to also include a 32-bit version? For those of us who game through Wine on Linux, 64-bit is not possible.

Thanks in advance if you're able to manage something.
Ewing Klipspringer の投稿を引用:
Thanks for the amazing mod! I noticed the mod just has the x64 folder. Would it be possible to also include a 32-bit version? For those of us who game through Wine on Linux, 64-bit is not possible.

Thanks in advance if you're able to manage something.

I'll ask tirlititi and see what he can do.
Bee 2017年5月17日 0時15分 
This is so awesome! Thanks for doing this. It's one of my favorite games, and I'll probably cry when I see Burmecia all HD'd up.
最近の変更はBeeが行いました; 2017年5月17日 0時15分
Just installed and checked if it's working.
Damn, this is really a good job..
Now I'm finally ready to start again this 9th episode that I've never finished.

Thanks Fraggoso and Tirlititi !
最近の変更はPapa Fishが行いました; 2017年5月17日 2時55分
Someone post more comparison screens please.
Ewing Klipspringer の投稿を引用:
Thanks for the amazing mod! I noticed the mod just has the x64 folder. Would it be possible to also include a 32-bit version? For those of us who game through Wine on Linux, 64-bit is not possible.

Thanks in advance if you're able to manage something.

Tirlititi said that it doesn't matter which Version you're running, the mod will work.
You just have to copy the things into the x86 folder instead of the x64 folder and everything else in the streaming assets and that's it. :)
最近の変更はFraggosoが行いました; 2017年5月18日 1時04分
Fraggoso の投稿を引用:
Ewing Klipspringer の投稿を引用:
Thanks for the amazing mod! I noticed the mod just has the x64 folder. Would it be possible to also include a 32-bit version? For those of us who game through Wine on Linux, 64-bit is not possible.

Thanks in advance if you're able to manage something.

Tirlititi said that it doesn't matter which Version you're running, the mod will work.
You just have to copy the things into the x86 folder instead of the x64 folder and everything else in the streaming assets and that's it. :)

Hell yeah, mate. :)
@Fraggosso: Can you add the missing disc change art back into the game?

http://jegged.com/static/img/Final-Fantasy-IX/Disc/Disc-1.png
http://jegged.com/static/img/Final-Fantasy-IX/Disc/Disc-2.png
http://www.mobygames.com/images/shots/l/693968-final-fantasy-ix-playstation-screenshot-beautiful-disc-changing.png
https://i.ytimg.com/vi/g_5L-blpd5A/maxresdefault.jpg

End of Disc One:

The FMV of Kuja flying away after Beatrix hands you your rear for the first time

End of Disc Two
The FMV of Garnet/Dagger standing in front of Queen Brahne's grave.

End of Disc Three:
When the party returns to Gaia aboard the Invincible and finds the entire world covered in Mist

After blown up with the scaler program, you could edit out the letters to say chapter 1, 2, 3 instead of change to disc. They would fade in and then fade out and then the next scene will occur.




Also, could you re-add the cut off portions of the steam fmvs? And then filter them to look like the steam fmvs and then paste them to the steam fmvs so that we could have the full view like on psx?
最近の変更はSh1nRa358が行いました; 2017年5月18日 13時07分
Nyx 2017年5月18日 14時49分 
Sh1nRa358 の投稿を引用:
@Fraggosso: Can you add the missing disc change art back into the game?

http://jegged.com/static/img/Final-Fantasy-IX/Disc/Disc-1.png
http://jegged.com/static/img/Final-Fantasy-IX/Disc/Disc-2.png
http://www.mobygames.com/images/shots/l/693968-final-fantasy-ix-playstation-screenshot-beautiful-disc-changing.png
https://i.ytimg.com/vi/g_5L-blpd5A/maxresdefault.jpg

End of Disc One:

The FMV of Kuja flying away after Beatrix hands you your rear for the first time

End of Disc Two
The FMV of Garnet/Dagger standing in front of Queen Brahne's grave.

End of Disc Three:
When the party returns to Gaia aboard the Invincible and finds the entire world covered in Mist

After blown up with the scaler program, you could edit out the letters to say chapter 1, 2, 3 instead of change to disc. They would fade in and then fade out and then the next scene will occur.




Also, could you re-add the cut off portions of the steam fmvs? And then filter them to look like the steam fmvs and then paste them to the steam fmvs so that we could have the full view like on psx?
YES! PLEASE! Finally someone who understands the importance of these screens at the beginning of each disc. They marked the end of a chapter in the story ! Gave you a team to breathe. +1 to that
This was redundant because I lost my place in the forums lol. But he said he wasn't a coder so he cant do it. I know you can do it with ahk though. Just have to use gdi and find the memory addresses for these 4 spots in order to make the fade/in fade/out transitions in-game with the change disc pics.
Thanks just tested this out and I am very pleased.
Showed my buddy that believes in original versions of games the most. He is very impressed. Night and day difference on quality.
Thanks! That's nice to hear!
Right now Memoria Timewarp seems to be "broken". I'm working on a fix.
In the meantime I'm uploading a mirror to the Nexus.
< >
391-405 / 820 のコメントを表示
ページ毎: 1530 50

投稿日: 2017年1月16日 3時34分
投稿数: 820