Fallout 4

Fallout 4

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gDance Sep 5, 2017 @ 11:08am
Fps drops in some areas with gtx 1080 ?
Any fix ?
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I would luck me Sep 5, 2017 @ 11:09am 
https://www.reddit.com/r/fo4/comments/3s93p4/low_fps_on_good_hardware_try_these_two_fixes/

1) Turn off built-in VSync. It seem like their VSync was designed for 30fps on consoles, so when it tries to sync higher end systems it screws up everything. This leads to jittery movement and harsh frame dips. Heres how to do it:

Go to documents/my games/fallout4/, in Fallout4Prefs.ini and Fallout4.ini change iPresentInterval=1 to 0, if it is not there add the line and set it to 0.

NOTE: You still need to cap it, going over 60 can cause issues like being stuck in terminals or superfast lockpicking

So now force vsync in the nvidia/amd control panel instead to avoid issues going over 60fps. I believe you can also use dxtory to limit your fps to 60.

2) Turn god rays to low. They still look pretty much the same, but for some reason ultra can kill your fps.
Last edited by I would luck me; Sep 5, 2017 @ 11:10am
gDance Sep 5, 2017 @ 11:25am 
Originally posted by I would luck me:
https://www.reddit.com/r/fo4/comments/3s93p4/low_fps_on_good_hardware_try_these_two_fixes/

1) Turn off built-in VSync. It seem like their VSync was designed for 30fps on consoles, so when it tries to sync higher end systems it screws up everything. This leads to jittery movement and harsh frame dips. Heres how to do it:

Go to documents/my games/fallout4/, in Fallout4Prefs.ini and Fallout4.ini change iPresentInterval=1 to 0, if it is not there add the line and set it to 0.

NOTE: You still need to cap it, going over 60 can cause issues like being stuck in terminals or superfast lockpicking

So now force vsync in the nvidia/amd control panel instead to avoid issues going over 60fps. I believe you can also use dxtory to limit your fps to 60.

2) Turn god rays to low. They still look pretty much the same, but for some reason ultra can kill your fps.
still lags. This game is so poor optimized. Bethesda should fix it and they should release a 21:9 fix. Witcher 3 runs so good but this game wtf. Why CC when your engine is still broken ?
I would luck me Sep 5, 2017 @ 11:27am 
Why pay to test early access games that still release DLC during the beta period?

Because they can.
shmayo Sep 5, 2017 @ 11:49am 
Add iFPSClamp=58 to your Fallout.ini under "General" and set PresentInterval to 0 in your Prefs.ini (both in the same folder). This worked for me since ever. No bugs or lockouts from terminals. Playing on 1440p w/o issues (except some fps drops in downtown areas).

Note: Entering the launcher options or ingame options will set PresentInterval back to 1 and this will cause crashes. Going above 58 causes glitches.

Cheers
TheMojaveMajin Sep 26, 2017 @ 9:49pm 
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xwize Sep 27, 2017 @ 8:44pm 
There is currently no known way to play the game at 60fps without crazy reduction in quality. It's why the shadowboost mod got created way back when the game was released. Try my mod http://xwize.co.uk it works with the latest steam release. It's the only way I've been able to attain 60fps stable with my GTX1060.
The other thing I guess is make sure your GPU/CPU isn't being underlocked, you can use tools such as rivatuner and intel xtreme performance utility to monitor your clocks and temperatures. Best of luck.
Bobby Digital™ Sep 27, 2017 @ 10:40pm 
they built the game on an engine that can not run the game. it was ♥♥♥♥♥♥ from it's inception.
Chris J Sep 27, 2017 @ 11:14pm 
its because of the engine being pushed to its max limitations. you will probably need something like a 7700k at 5ghz and fast 3000mhz+ DDR4 ram in Dual Channel with a fast SSD. also the Shadow Distance uses the CPU rather than the GPU to process the Shadow Distances. so best bet put shadow Distance to medium and everything else on Ultra including God Rays as long as you have the GPU like my 1070 can handle Ultra God Rays no problems. the Shadow Distance setting on Medium will Fix your FPS Drops in boston. works for me.
xwize Sep 28, 2017 @ 1:54am 
Originally posted by Logical Fallacy:
its because of the engine being pushed to its max limitations. you will probably need something like a 7700k at 5ghz and fast 3000mhz+ DDR4 ram in Dual Channel with a fast SSD. also the Shadow Distance uses the CPU rather than the GPU to process the Shadow Distances. so best bet put shadow Distance to medium and everything else on Ultra including God Rays as long as you have the GPU like my 1070 can handle Ultra God Rays no problems. the Shadow Distance setting on Medium will Fix your FPS Drops in boston. works for me.
Yeah. The shadow distance setting is a real killer in this game. The high/ultra values are actually just insanely expensive. Best bet is to turn down your shadows, or if you dont want to do that, you can still have high shadows just use a mod to lower the shadows when it gets bad. Like my mod xD
Chris J Sep 28, 2017 @ 2:36am 
Originally posted by xwize:
Originally posted by Logical Fallacy:
its because of the engine being pushed to its max limitations. you will probably need something like a 7700k at 5ghz and fast 3000mhz+ DDR4 ram in Dual Channel with a fast SSD. also the Shadow Distance uses the CPU rather than the GPU to process the Shadow Distances. so best bet put shadow Distance to medium and everything else on Ultra including God Rays as long as you have the GPU like my 1070 can handle Ultra God Rays no problems. the Shadow Distance setting on Medium will Fix your FPS Drops in boston. works for me.
Yeah. The shadow distance setting is a real killer in this game. The high/ultra values are actually just insanely expensive. Best bet is to turn down your shadows, or if you dont want to do that, you can still have high shadows just use a mod to lower the shadows when it gets bad. Like my mod xD

either shadow distance on medium or you manually edit the shadow distance values in the ini file. really we shouldnt have to do this on todays latest and greatest hardware. Bethesda should of waited but no because they worked on fallout 4 straight after fallout 3 and used the same engine only a slightly improved gamebryo engine which was renamed the creation engine XD to make fallout 4 ive probably built 3 different rigs during the years for this game aswell. and the performance has always been bad in those problematic areas.
Chris J Sep 28, 2017 @ 2:37am 
Originally posted by xwize:
Originally posted by Logical Fallacy:
its because of the engine being pushed to its max limitations. you will probably need something like a 7700k at 5ghz and fast 3000mhz+ DDR4 ram in Dual Channel with a fast SSD. also the Shadow Distance uses the CPU rather than the GPU to process the Shadow Distances. so best bet put shadow Distance to medium and everything else on Ultra including God Rays as long as you have the GPU like my 1070 can handle Ultra God Rays no problems. the Shadow Distance setting on Medium will Fix your FPS Drops in boston. works for me.
Yeah. The shadow distance setting is a real killer in this game. The high/ultra values are actually just insanely expensive. Best bet is to turn down your shadows, or if you dont want to do that, you can still have high shadows just use a mod to lower the shadows when it gets bad. Like my mod xD

http://steamcommunity.com/sharedfiles/filedetails/?id=1134548544

look at the CPU and GPU usage on this. clearly an engine problem here.
The Void Sep 28, 2017 @ 2:39am 
This stuff started happening just recently for me, fps drops slow loading times, just bizzare, is this just because of crap update from creation club?
Last edited by The Void; Sep 28, 2017 @ 2:40am
Chris J Sep 28, 2017 @ 2:40am 
Originally posted by The Void:
This stuff started happing just recently for me, fps drops slow loading times, just bizzare, is this just because of crap update from creation club?

yeah probably i dont even think they bother making performance optimization patches anymore the only thing they optimize is the creation club lmao
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Date Posted: Sep 5, 2017 @ 11:08am
Posts: 13